Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Cruel Simpleton
Viser 1-10 af 16 forekomster
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Opdatering: 30. maj kl. 10:42

Contrib. [eXish]
- Fixed rule 7 on a TP autosolve not checking for strikes properly

Opdatering: 3. aug. 2024 kl. 20:29

Contrib. [eXish]
- Added a frame of delay between multiple presses on TP to allow for TP to detect if a strike occurred midway

Opdatering: 22. apr. 2024 kl. 10:17

Contrib. [eXish]
- Recoded rule 4's hold processing to hopefully fix the infinite holding issue some people have

Opdatering: 28. mar. 2024 kl. 10:48

Contrib. [eXish]
- Attempt to fix issue of the hold checker not incrementing time properly by changing it from the frame dependent Update to the frame independent FixedUpdate
- Made it so the holding logging line doesn't appear in game

Opdatering: 11. dec. 2023 kl. 8:46

Added another TP handler message for invalid commands

Opdatering: 4. okt. 2023 kl. 11:34

TP: Added fail safe for when the "press" command is sent with no number

Opdatering: 27. sep. 2023 kl. 10:47

Fixed a bug where 2 strikes are given if a wrong answer is inputted on rule 8

Opdatering: 2. sep. 2023 kl. 13:25

Fixed morse and black hole tp

Opdatering: 18. aug. 2023 kl. 4:35

TP black hole input only strikes once when not expected

Opdatering: 6. aug. 2023 kl. 23:39

Fixed tp bug when morse is not expected, but submitted