Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Cruel Simpleton
1-10 van 16 items weergegeven
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Update: 30 mei om 10:42
door eXish

Contrib. [eXish]
- Fixed rule 7 on a TP autosolve not checking for strikes properly

Update: 3 aug 2024 om 20:29
door eXish

Contrib. [eXish]
- Added a frame of delay between multiple presses on TP to allow for TP to detect if a strike occurred midway

Update: 22 apr 2024 om 10:17
door eXish

Contrib. [eXish]
- Recoded rule 4's hold processing to hopefully fix the infinite holding issue some people have

Update: 28 mrt 2024 om 10:48
door eXish

Contrib. [eXish]
- Attempt to fix issue of the hold checker not incrementing time properly by changing it from the frame dependent Update to the frame independent FixedUpdate
- Made it so the holding logging line doesn't appear in game

Update: 11 dec 2023 om 8:46
door Hawker

Added another TP handler message for invalid commands

Update: 4 okt 2023 om 11:34

TP: Added fail safe for when the "press" command is sent with no number

Update: 27 sep 2023 om 10:47

Fixed a bug where 2 strikes are given if a wrong answer is inputted on rule 8

Update: 2 sep 2023 om 13:25

Fixed morse and black hole tp

Update: 18 aug 2023 om 4:35

TP black hole input only strikes once when not expected

Update: 6 aug 2023 om 23:39

Fixed tp bug when morse is not expected, but submitted