Dwarf Fortress

Dwarf Fortress

Bit of Diversity
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Actualización: 2 FEB 2023 a las 19:57

added the bloodsucking nightwing and four-armed manera, creatures I missed intially

Actualización: 17 ENE 2023 a las 13:32

fixed syntax, for real this time i hope

Actualización: 13 ENE 2023 a las 8:58

Syntax update

Actualización: 3 ENE 2023 a las 10:56

Split off the civs to a submod, because they are kind of a distinct idea and also seem to be the only really buggy part of the mod.

Actualización: 3 ENE 2023 a las 10:21

Split off the civs to a submod, because they are kind of a distinct idea and also seem to be the only really buggy part of the mod.

Actualización: 25 DIC 2022 a las 10:15

Molemarians now shorter lived and learn a bit faster. They also have a higher population per site and lesser spread in general. Hopefully this limits them enough, but I still might have to make larger changes to them.

Actualización: 25 DIC 2022 a las 10:11

Steel Citadels now hate nature more, only settling on mountains and deserts. Stopped Cave Dwellers from spawing on tundra so they stop ending up on half a dozen arctic islands instead of anywhere else.

Actualización: 23 DIC 2022 a las 15:47

Steel Citadels now hate nature more, only settling on mountains and deserts. Stopped Cave Dwellers from spawing on tundra so they stop ending up on half a dozen arctic islands instead of anywhere else.

Actualización: 22 DIC 2022 a las 13:07

Actualización: 22 DIC 2022 a las 13:06

Various minor bug fixes. Made somewhat more stable. Molemarians now more rampant in their slaving, leading to more wars. Still seems to cause inexplicable rare crashes on worldgen, I can't find any paticular reason.