Dwarf Fortress

Dwarf Fortress

Bit of Diversity
18 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 2 Şub 2023 @ 19:57

added the bloodsucking nightwing and four-armed manera, creatures I missed intially

Güncelleme: 17 Oca 2023 @ 13:32

fixed syntax, for real this time i hope

Güncelleme: 13 Oca 2023 @ 8:58

Syntax update

Güncelleme: 3 Oca 2023 @ 10:56

Split off the civs to a submod, because they are kind of a distinct idea and also seem to be the only really buggy part of the mod.

Güncelleme: 3 Oca 2023 @ 10:21

Split off the civs to a submod, because they are kind of a distinct idea and also seem to be the only really buggy part of the mod.

Güncelleme: 25 Ara 2022 @ 10:15

Molemarians now shorter lived and learn a bit faster. They also have a higher population per site and lesser spread in general. Hopefully this limits them enough, but I still might have to make larger changes to them.

Güncelleme: 25 Ara 2022 @ 10:11

Steel Citadels now hate nature more, only settling on mountains and deserts. Stopped Cave Dwellers from spawing on tundra so they stop ending up on half a dozen arctic islands instead of anywhere else.

Güncelleme: 23 Ara 2022 @ 15:47

Steel Citadels now hate nature more, only settling on mountains and deserts. Stopped Cave Dwellers from spawing on tundra so they stop ending up on half a dozen arctic islands instead of anywhere else.

Güncelleme: 22 Ara 2022 @ 13:07

Güncelleme: 22 Ara 2022 @ 13:06

Various minor bug fixes. Made somewhat more stable. Molemarians now more rampant in their slaving, leading to more wars. Still seems to cause inexplicable rare crashes on worldgen, I can't find any paticular reason.