Total War: WARHAMMER III

Total War: WARHAMMER III

Be'lakor Gate Fix (UPDATE: AI Rift Mechanics)
23 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 8 Eyl @ 9:59
Güncelleyen: Nertanef

Corrected AI rift targeting logic to not include his own vassals

Güncelleme: 14 Nis @ 9:31
Güncelleyen: Nertanef

Edited FTFY script to include generals armies should now be 'unstuck'

Güncelleme: 14 Nis @ 9:09
Güncelleyen: Nertanef

Moved the invasion mechanic to start at turn 10

Güncelleme: 31 Oca @ 9:37
Güncelleyen: Nertanef

Incorporated FTFY's Unstuck script, should solve the armies getting stuck on one another. I'm debating on making his armies upkeep free... because he begins to essentially disintergrate from cash flow issues

Güncelleme: 31 Oca @ 8:28
Güncelleyen: Nertanef

Tweaked Strength values (haven't fixed the bug yet L0ne)

Güncelleme: 27 Oca @ 23:32
Güncelleyen: Nertanef

Güncelleme: 27 Oca @ 23:31
Güncelleyen: Nertanef

Güncelleme: 27 Oca @ 20:25
Güncelleyen: Nertanef

Güncelleme: 27 Oca @ 14:39
Güncelleyen: Nertanef

Güncelleme: 27 Oca @ 14:30
Güncelleyen: Nertanef