RimWorld

RimWorld

ModularWeapons
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Uppdatering: 5 dec, 2022 @ 0:01

Retexture support
Flexible improvements for gunsmith screen

Uppdatering: 29 nov, 2022 @ 0:13

<randomizeParts> option for CompProperties_ModularParts now avalable!
This option toggles randomize generation on NPCs brings.

Uppdatering: 28 nov, 2022 @ 1:47

<drawSize> and <shaderType> options for graphicData are now functional.

Uppdatering: 23 nov, 2022 @ 20:43

New feature: Underbarrel launcher and shotgun

new parts for assault rifle, boltaction rifle, LMG, and bullpup rifle

bug fix:
fixed exceptions on savedata loaded
Infocards work again
fixed "CloneColored not implemented"

Uppdatering: 14 nov, 2022 @ 2:22

New features:
Modular shotgun
Modular revolver
Gunsmith workbench
NPCs will bring their modular weapons

Uppdatering: 7 nov, 2022 @ 1:40

small improvements for loading AssetBundle

Uppdatering: 5 nov, 2022 @ 21:07

! Bayonet Update !

Add bayonets
Add Modular bullpup rifle

Uppdatering: 31 okt, 2022 @ 7:14

NPCs will no longer brings modular weapons (maybe, please)

Uppdatering: 30 okt, 2022 @ 23:23

Bug fix: need to order attack to every single pawn
Better performance(maybe)
A new system for bug reporting support

Uppdatering: 26 okt, 2022 @ 7:13

bug fix:
range of auto targeting