RimWorld
ModularWeapons
Показване на 81 — 90 от 93 постъпления
< 1 ... 7  8  9  10 >
Обновление: 5 дек. 2022 в 0:01

Retexture support
Flexible improvements for gunsmith screen

Обновление: 29 ноем. 2022 в 0:13

<randomizeParts> option for CompProperties_ModularParts now avalable!
This option toggles randomize generation on NPCs brings.

Обновление: 28 ноем. 2022 в 1:47

<drawSize> and <shaderType> options for graphicData are now functional.

Обновление: 23 ноем. 2022 в 20:43

New feature: Underbarrel launcher and shotgun

new parts for assault rifle, boltaction rifle, LMG, and bullpup rifle

bug fix:
fixed exceptions on savedata loaded
Infocards work again
fixed "CloneColored not implemented"

Обновление: 14 ноем. 2022 в 2:22

New features:
Modular shotgun
Modular revolver
Gunsmith workbench
NPCs will bring their modular weapons

Обновление: 7 ноем. 2022 в 1:40

small improvements for loading AssetBundle

Обновление: 5 ноем. 2022 в 21:07

! Bayonet Update !

Add bayonets
Add Modular bullpup rifle

Обновление: 31 окт. 2022 в 7:14

NPCs will no longer brings modular weapons (maybe, please)

Обновление: 30 окт. 2022 в 23:23

Bug fix: need to order attack to every single pawn
Better performance(maybe)
A new system for bug reporting support

Обновление: 26 окт. 2022 в 7:13

bug fix:
range of auto targeting