RimWorld

RimWorld

ModularWeapons
Viser 81–90 av 93 bidrag
< 1 ... 7  8  9  10 >
Oppdatering: 5. des. 2022 @ 0.01

Retexture support
Flexible improvements for gunsmith screen

Oppdatering: 29. nov. 2022 @ 0.13

<randomizeParts> option for CompProperties_ModularParts now avalable!
This option toggles randomize generation on NPCs brings.

Oppdatering: 28. nov. 2022 @ 1.47

<drawSize> and <shaderType> options for graphicData are now functional.

Oppdatering: 23. nov. 2022 @ 20.43

New feature: Underbarrel launcher and shotgun

new parts for assault rifle, boltaction rifle, LMG, and bullpup rifle

bug fix:
fixed exceptions on savedata loaded
Infocards work again
fixed "CloneColored not implemented"

Oppdatering: 14. nov. 2022 @ 2.22

New features:
Modular shotgun
Modular revolver
Gunsmith workbench
NPCs will bring their modular weapons

Oppdatering: 7. nov. 2022 @ 1.40

small improvements for loading AssetBundle

Oppdatering: 5. nov. 2022 @ 21.07

! Bayonet Update !

Add bayonets
Add Modular bullpup rifle

Oppdatering: 31. okt. 2022 @ 7.14

NPCs will no longer brings modular weapons (maybe, please)

Oppdatering: 30. okt. 2022 @ 23.23

Bug fix: need to order attack to every single pawn
Better performance(maybe)
A new system for bug reporting support

Oppdatering: 26. okt. 2022 @ 7.13

bug fix:
range of auto targeting