RimWorld
ModularWeapons
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Actualizare: 5 dec. 2022 @ 0:01

Retexture support
Flexible improvements for gunsmith screen

Actualizare: 29 nov. 2022 @ 0:13

<randomizeParts> option for CompProperties_ModularParts now avalable!
This option toggles randomize generation on NPCs brings.

Actualizare: 28 nov. 2022 @ 1:47

<drawSize> and <shaderType> options for graphicData are now functional.

Actualizare: 23 nov. 2022 @ 20:43

New feature: Underbarrel launcher and shotgun

new parts for assault rifle, boltaction rifle, LMG, and bullpup rifle

bug fix:
fixed exceptions on savedata loaded
Infocards work again
fixed "CloneColored not implemented"

Actualizare: 14 nov. 2022 @ 2:22

New features:
Modular shotgun
Modular revolver
Gunsmith workbench
NPCs will bring their modular weapons

Actualizare: 7 nov. 2022 @ 1:40

small improvements for loading AssetBundle

Actualizare: 5 nov. 2022 @ 21:07

! Bayonet Update !

Add bayonets
Add Modular bullpup rifle

Actualizare: 31 oct. 2022 @ 7:14

NPCs will no longer brings modular weapons (maybe, please)

Actualizare: 30 oct. 2022 @ 23:23

Bug fix: need to order attack to every single pawn
Better performance(maybe)
A new system for bug reporting support

Actualizare: 26 oct. 2022 @ 7:13

bug fix:
range of auto targeting