XCOM 2
A Requiem For Man: The Requiem Legion
กำลังแสดง 61-70 จาก 366 รายการ
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อัปเดต: 5 ธ.ค. 2024 @ 11: 20am
โดย ReshiKillim

More engoodening of AI behaviors. Or enbaddening, depending on perspective.

อัปเดต: 3 ธ.ค. 2024 @ 11: 12pm
โดย ReshiKillim

A few needed tweaks and some minor improvements

อัปเดต: 2 ธ.ค. 2024 @ 10: 17am
โดย ReshiKillim

Some more AI improvements, a bugfix, and a small content update

อัปเดต: 29 พ.ย. 2024 @ 11: 03am
โดย ReshiKillim

First patch of a series of AI enhancements

อัปเดต: 25 พ.ย. 2024 @ 8: 27am
โดย ReshiKillim

A few refinements and a fix for an edge case bug

อัปเดต: 25 พ.ย. 2024 @ 7: 07am
โดย ReshiKillim

A few bugfixes

อัปเดต: 25 พ.ย. 2024 @ 12: 34am
โดย ReshiKillim

Some adjustments and AI tweaks

อัปเดต: 17 พ.ย. 2024 @ 4: 18pm
โดย ReshiKillim

Requiem Legion: Version Hermes_10201

Away with ye, terribly written at some ungodly hour past midnight localization!

A major localization enhancement pass has been made to make YAF1 great again, enemy ability text should be much more easily legible and straightforward to understand.

Major engine-level component optimization pass. Estimated average of 10-15 FPS improvement with Requiem units while under heavy load, in some particular cases, as high as a 30 FPS improvement under very specific scenarios. FPS gains may be greater on lower dependant on hardware or situation, but should see universal improvements in longer missions, especially ones with lots of Requiem units.

A few minor balance tweaks, a few mechanical tweaks to bring things more properly in line with localization and be less weird, and also a few bug fixes and quality of life improvements.

อัปเดต: 6 พ.ย. 2024 @ 9: 29am
โดย ReshiKillim

Updated some localization for better clarity.

อัปเดต: 4 พ.ย. 2024 @ 9: 51am
โดย ReshiKillim

Now utilizes Robojumper's Post-Process Status Effects Visualization if the mod is installed. :)