XCOM 2
A Requiem For Man: The Requiem Legion
Viser 61-70 af 366 forekomster
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Opdatering: 5. dec. 2024 kl. 11:20

More engoodening of AI behaviors. Or enbaddening, depending on perspective.

Opdatering: 3. dec. 2024 kl. 23:12

A few needed tweaks and some minor improvements

Opdatering: 2. dec. 2024 kl. 10:17

Some more AI improvements, a bugfix, and a small content update

Opdatering: 29. nov. 2024 kl. 11:03

First patch of a series of AI enhancements

Opdatering: 25. nov. 2024 kl. 8:27

A few refinements and a fix for an edge case bug

Opdatering: 25. nov. 2024 kl. 7:07

A few bugfixes

Opdatering: 25. nov. 2024 kl. 0:34

Some adjustments and AI tweaks

Opdatering: 17. nov. 2024 kl. 16:18

Requiem Legion: Version Hermes_10201

Away with ye, terribly written at some ungodly hour past midnight localization!

A major localization enhancement pass has been made to make YAF1 great again, enemy ability text should be much more easily legible and straightforward to understand.

Major engine-level component optimization pass. Estimated average of 10-15 FPS improvement with Requiem units while under heavy load, in some particular cases, as high as a 30 FPS improvement under very specific scenarios. FPS gains may be greater on lower dependant on hardware or situation, but should see universal improvements in longer missions, especially ones with lots of Requiem units.

A few minor balance tweaks, a few mechanical tweaks to bring things more properly in line with localization and be less weird, and also a few bug fixes and quality of life improvements.

Opdatering: 6. nov. 2024 kl. 9:29

Updated some localization for better clarity.

Opdatering: 4. nov. 2024 kl. 9:51

Now utilizes Robojumper's Post-Process Status Effects Visualization if the mod is installed. :)