Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
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更新于:2023 年 12 月 8 日 下午 8:08
作者:JaceX

Update to increase agent limits back to what it was before, created a native traditions building to allow users to see the religion boosts from native cultures (assimilation takes time), modify general recruitment time to 3 turns to prevent general spam (overpowered), add new fort/watchtower graphics from ViolentAtmospheres, adjusted Spartan generals to be better, to cost more, to require less upkeep, and to be available in custom battles.

更新于:2023 年 12 月 8 日 下午 4:52
作者:JaceX

Update with new way to handle native religion and up general recruitment time so that people don't spam generals

更新于:2023 年 12 月 7 日 下午 5:13
作者:JaceX

Modify the traits file to keep save games intact.

更新于:2023 年 12 月 7 日 下午 2:22
作者:JaceX

Update Roman AI, adjust native religion to help AI out since they don't know how to navigate it, and add bankruptcy AI buff.

更新于:2023 年 12 月 6 日 下午 9:21
作者:JaceX

Fix campaign graphics issues. Fix borders.

更新于:2023 年 12 月 6 日 上午 10:59
作者:JaceX

Rome is hell. You asked for this.

更新于:2023 年 12 月 5 日 下午 10:09
作者:JaceX

Re-add campaign script with events and protectorate relationships, add a few new units, add battle formations that improve cavalry AI, tweak cavalry AI settings, add some names, slight descr_strat adjustments, minor adjustments to AI recruitment, removed peasants for AI so that they don't recruit them - may change this with recruitment offsets instead, random other bits and pieces.

更新于:2023 年 11 月 28 日 上午 10:52
作者:JaceX

Fixed? Forts naming convention.

更新于:2023 年 11 月 26 日 上午 7:14
作者:JaceX

Removing campaign script again

更新于:2023 年 11 月 25 日 下午 5:25
作者:JaceX

Update the descr_strat to fix a couple of family trees