Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Εμφάνιση 131-140 από 186 καταχωρίσεις
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Ενημέρωση: 8 Δεκ 2023 στις 20:08
από JaceX

Update to increase agent limits back to what it was before, created a native traditions building to allow users to see the religion boosts from native cultures (assimilation takes time), modify general recruitment time to 3 turns to prevent general spam (overpowered), add new fort/watchtower graphics from ViolentAtmospheres, adjusted Spartan generals to be better, to cost more, to require less upkeep, and to be available in custom battles.

Ενημέρωση: 8 Δεκ 2023 στις 16:52
από JaceX

Update with new way to handle native religion and up general recruitment time so that people don't spam generals

Ενημέρωση: 7 Δεκ 2023 στις 17:13
από JaceX

Modify the traits file to keep save games intact.

Ενημέρωση: 7 Δεκ 2023 στις 14:22
από JaceX

Update Roman AI, adjust native religion to help AI out since they don't know how to navigate it, and add bankruptcy AI buff.

Ενημέρωση: 6 Δεκ 2023 στις 21:21
από JaceX

Fix campaign graphics issues. Fix borders.

Ενημέρωση: 6 Δεκ 2023 στις 10:59
από JaceX

Rome is hell. You asked for this.

Ενημέρωση: 5 Δεκ 2023 στις 22:09
από JaceX

Re-add campaign script with events and protectorate relationships, add a few new units, add battle formations that improve cavalry AI, tweak cavalry AI settings, add some names, slight descr_strat adjustments, minor adjustments to AI recruitment, removed peasants for AI so that they don't recruit them - may change this with recruitment offsets instead, random other bits and pieces.

Ενημέρωση: 28 Νοε 2023 στις 10:52
από JaceX

Fixed? Forts naming convention.

Ενημέρωση: 26 Νοε 2023 στις 7:14
από JaceX

Removing campaign script again

Ενημέρωση: 25 Νοε 2023 στις 17:25
από JaceX

Update the descr_strat to fix a couple of family trees