Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
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更新:2023年12月8日 @ 20時08分
更新者:JaceX

Update to increase agent limits back to what it was before, created a native traditions building to allow users to see the religion boosts from native cultures (assimilation takes time), modify general recruitment time to 3 turns to prevent general spam (overpowered), add new fort/watchtower graphics from ViolentAtmospheres, adjusted Spartan generals to be better, to cost more, to require less upkeep, and to be available in custom battles.

更新:2023年12月8日 @ 16時52分
更新者:JaceX

Update with new way to handle native religion and up general recruitment time so that people don't spam generals

更新:2023年12月7日 @ 17時13分
更新者:JaceX

Modify the traits file to keep save games intact.

更新:2023年12月7日 @ 14時22分
更新者:JaceX

Update Roman AI, adjust native religion to help AI out since they don't know how to navigate it, and add bankruptcy AI buff.

更新:2023年12月6日 @ 21時21分
更新者:JaceX

Fix campaign graphics issues. Fix borders.

更新:2023年12月6日 @ 10時59分
更新者:JaceX

Rome is hell. You asked for this.

更新:2023年12月5日 @ 22時09分
更新者:JaceX

Re-add campaign script with events and protectorate relationships, add a few new units, add battle formations that improve cavalry AI, tweak cavalry AI settings, add some names, slight descr_strat adjustments, minor adjustments to AI recruitment, removed peasants for AI so that they don't recruit them - may change this with recruitment offsets instead, random other bits and pieces.

更新:2023年11月28日 @ 10時52分
更新者:JaceX

Fixed? Forts naming convention.

更新:2023年11月26日 @ 7時14分
更新者:JaceX

Removing campaign script again

更新:2023年11月25日 @ 17時25分
更新者:JaceX

Update the descr_strat to fix a couple of family trees