Space Engineers

Space Engineers

MES+AiEnabled Mainframe Organised Domination Systems
Hiển thị 1-10 trong 11 mục
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Cập nhật: 24 Thg10 @ 12:13am

- Removed jump drive inhibitors, at some point the Broadcast/AoE differential changed from a few km to potentially 30+

Cập nhật: 4 Thg10, 2022 @ 5:29am

MODS Spider King now uses threat score minimum correctly :p

Cập nhật: 2 Thg10, 2022 @ 1:16am

Added Jump Pursuit.

Cập nhật: 23 Thg09, 2022 @ 4:21am

Threat scores updated using my formula below (threat score capped at 1500)

(Spawngroup threat score points per weapon)

SG Gatling Gun (35)
SG Rocket Launcher (45)
SG Autocannon (55)
SG Assault Cannon (65)
SG Railgun (100)

SG Gatling Turret (30)
SG Missile Turret (40)
SG Autocannon Turret (50)
SG Assault Cannon Turret (60)

LG Rocket Launcher (90)
LG Artillery (130)
LG Railgun (250)

LG Interior Turret (0)
LG Gatling Turret (80)
LG Missile Turret (90)
LG Assault Cannon Turret (110)
LG Artillery Turret (180)

Cập nhật: 18 Thg09, 2022 @ 7:23pm

Combat Phase compatibility update.

Cập nhật: 19 Thg06, 2022 @ 8:24pm

Fix for MaxGravity tag.

Cập nhật: 5 Thg02, 2022 @ 3:29pm

Cập nhật: 3 Thg02, 2022 @ 11:41am

Cập nhật: 26 Thg01, 2022 @ 3:18pm

Cập nhật: 11 Thg01, 2022 @ 11:10pm

Increased Spider, Spider King, Light Cruiser, Cruiser and Heavy Cruiser threat score minimums by 300. Noticed from my own playthrough they tended to obilterate everything else at a similar level. :)