Space Engineers

Space Engineers

MES+AiEnabled Mainframe Organised Domination Systems
13 条留言
TK_Over50 2024 年 12 月 20 日 上午 8:58 
I'm getting prefab errors in my logfile. When Spider moon loaded, it spawned in 4 of them at once. This is the errors:

Spawn group initialization: Could not get prefab MODS Spider Moon

Any suggestions?
G43 mai waifu 2024 年 10 月 4 日 上午 10:13 
idk if this is problem on my side or not...this mod seems very broken on my single player save, it causes unable to place any new block or drill planet voxel, after this mod removed from modlist everything back to normal. But however I have tons of mod loaded so it might just a conflict. If anyone having same problem please share about what does it conflicts with
TheFinalEvent97  [作者] 2024 年 2 月 16 日 上午 2:53 
@T-1000 That's from the Parallax mod by Meridus IX/Lucas not this mod.
T-1000 2024 年 2 月 16 日 上午 1:01 
@TheFinalEvent97

The cheat personnel suppression field is ignoring obstacles and is forcing respawn kills on new start - https://i.imgur.com/VUUpb2n.png In the screenshot there is crashed npc ship 300m away causing this deadlock through asteroid while the starter space pod is inside asteroid.
Please allow server admins to disable inhibitor field blocks in mod config.
Bksparkie1 2023 年 6 月 2 日 下午 5:08 
Do you have a version of this without AI enabled for use on a Nexus Server (Ai Enabled Crashes Nexus Servers)
Gubitel1000 2022 年 7 月 25 日 上午 4:06 
как убрать ингибитор навсегда?
Sirshartsalot 2022 年 7 月 24 日 上午 9:14 
Hi this mod appears to be causing the AIEnabled bots to have disconnects above them tested AIEnabled with and without this mod
Quasar 2022 年 7 月 20 日 上午 5:04 
Same trouble as Zankar , grids spawning as Unowned
The Erubian Warlord 2022 年 7 月 7 日 上午 1:43 
Inhibitor free version available? not all of us like that 'feature' in our private games
condottiere 2022 年 4 月 18 日 上午 11:45 
This is awesome with the NPC weapon upgrades mod. Some of the small grid drones (the ones with a dozen fixed forward guns) become really effective with vanilla WF2 weapons, if RNG weapon replacement gives them like half a dozen assault cannons.

I haven't even gotten to the AI enabled bits yet, but your mod is great!
Zankar 2022 年 4 月 3 日 上午 12:25 
What would be causing the mod to be working fine, spawning ships as enemies then out of no where it starts spawning them as unowned grids.
LambertWFunction 2022 年 2 月 21 日 下午 1:45 
Wow how did I missed this mod out. That is EXACTLY how I wanted SE to be. Now boarding an enemy ship is thrill. Thanks a lot. I hope other NPC MES based mods will integrate AiEnabled as well.
Anubis 2021 年 10 月 27 日 上午 10:59 
Any chance that these AI Enabled reworks will make it into the main encounters mod?