Space Engineers

Space Engineers

MES+AiEnabled Mainframe Organised Domination Systems
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Opdatering: 24. okt. kl. 0:13

- Removed jump drive inhibitors, at some point the Broadcast/AoE differential changed from a few km to potentially 30+

Opdatering: 4. okt. 2022 kl. 5:29

MODS Spider King now uses threat score minimum correctly :p

Opdatering: 2. okt. 2022 kl. 1:16

Added Jump Pursuit.

Opdatering: 23. sep. 2022 kl. 4:21

Threat scores updated using my formula below (threat score capped at 1500)

(Spawngroup threat score points per weapon)

SG Gatling Gun (35)
SG Rocket Launcher (45)
SG Autocannon (55)
SG Assault Cannon (65)
SG Railgun (100)

SG Gatling Turret (30)
SG Missile Turret (40)
SG Autocannon Turret (50)
SG Assault Cannon Turret (60)

LG Rocket Launcher (90)
LG Artillery (130)
LG Railgun (250)

LG Interior Turret (0)
LG Gatling Turret (80)
LG Missile Turret (90)
LG Assault Cannon Turret (110)
LG Artillery Turret (180)

Opdatering: 18. sep. 2022 kl. 19:23

Combat Phase compatibility update.

Opdatering: 19. juni 2022 kl. 20:24

Fix for MaxGravity tag.

Opdatering: 5. feb. 2022 kl. 15:29

Opdatering: 3. feb. 2022 kl. 11:41

Opdatering: 26. jan. 2022 kl. 15:18

Opdatering: 11. jan. 2022 kl. 23:10

Increased Spider, Spider King, Light Cruiser, Cruiser and Heavy Cruiser threat score minimums by 300. Noticed from my own playthrough they tended to obilterate everything else at a similar level. :)