Stellaris
[Deprecated] Leader Traits: Enhanced Randomisation
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Cập nhật: 9 Thg05, 2023 @ 2:45pm

6.0.1 Mark as deprecated

Cập nhật: 15 Thg03, 2023 @ 12:23am

6.0.0 Update for Stellaris version 3.7 "Canis Minor"

  • Support new scientist Archaeostudies expertise
  • Support new Trickster variant introduced with First Contact

Cập nhật: 5 Thg03, 2023 @ 9:34pm

5.2.0 Match criteria for randomizing Trait: Iron Fist with the requirements on the trait itself (no gestalts; must allow slavery or have a percent-enslaved modifier or have at least one enslaved species)

Cập nhật: 9 Thg01, 2023 @ 7:37pm

5.1.0 Add a compatibility trigger for other mods to check whether this one is active

Cập nhật: 28 Thg12, 2022 @ 1:52pm

5.0.1 Remove event trigger from on_debris_scavenged_and_researched - it doesn't have a reference to the science vessel that interacted with the debris

Cập nhật: 15 Thg12, 2022 @ 4:51am

5.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Add randomisation support for the new Mindful scientist trait
  • Unity generation traits are now based on species (normal/machine/hive) rather than authority - that was previously required because of empire-specific job boosts before the Unity rework

Cập nhật: 12 Thg05, 2022 @ 12:11pm

4.0.0 Update for Stellaris version 3.4 "Cepheus" - use memory optimization feature for effects and triggers

Cập nhật: 24 Thg02, 2022 @ 6:23pm

3.0.0 Update for Stellaris version 3.3.0 "Libra" - integrate underlying changes from the base game

Cập nhật: 15 Thg12, 2021 @ 6:34pm

2.2.1 Fix bug with Clone Soldier handling - was improperly adding the trait when it should have been removed instead

Cập nhật: 22 Thg11, 2021 @ 10:53pm

2.1.0 Mark a compatible with Stellaris 3.2 "Herbert" - no script changes