Stellaris
[Deprecated] Leader Traits: Enhanced Randomisation
Показані результати 1–10 із 14
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Оновлено: 9 трав. 2023 о 14:45

6.0.1 Mark as deprecated

Оновлено: 15 берез. 2023 о 0:23

6.0.0 Update for Stellaris version 3.7 "Canis Minor"

  • Support new scientist Archaeostudies expertise
  • Support new Trickster variant introduced with First Contact

Оновлено: 5 берез. 2023 о 21:34

5.2.0 Match criteria for randomizing Trait: Iron Fist with the requirements on the trait itself (no gestalts; must allow slavery or have a percent-enslaved modifier or have at least one enslaved species)

Оновлено: 9 січ. 2023 о 19:37

5.1.0 Add a compatibility trigger for other mods to check whether this one is active

Оновлено: 28 груд. 2022 о 13:52

5.0.1 Remove event trigger from on_debris_scavenged_and_researched - it doesn't have a reference to the science vessel that interacted with the debris

Оновлено: 15 груд. 2022 о 4:51

5.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Add randomisation support for the new Mindful scientist trait
  • Unity generation traits are now based on species (normal/machine/hive) rather than authority - that was previously required because of empire-specific job boosts before the Unity rework

Оновлено: 12 трав. 2022 о 12:11

4.0.0 Update for Stellaris version 3.4 "Cepheus" - use memory optimization feature for effects and triggers

Оновлено: 24 лют. 2022 о 18:23

3.0.0 Update for Stellaris version 3.3.0 "Libra" - integrate underlying changes from the base game

Оновлено: 15 груд. 2021 о 18:34

2.2.1 Fix bug with Clone Soldier handling - was improperly adding the trait when it should have been removed instead

Оновлено: 22 листоп. 2021 о 22:53

2.1.0 Mark a compatible with Stellaris 3.2 "Herbert" - no script changes