Stellaris

Stellaris

[Deprecated] Leader Traits: Enhanced Randomisation
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Päivitys: 9.5.2023 klo 14.45

6.0.1 Mark as deprecated

Päivitys: 15.3.2023 klo 0.23

6.0.0 Update for Stellaris version 3.7 "Canis Minor"

  • Support new scientist Archaeostudies expertise
  • Support new Trickster variant introduced with First Contact

Päivitys: 5.3.2023 klo 21.34

5.2.0 Match criteria for randomizing Trait: Iron Fist with the requirements on the trait itself (no gestalts; must allow slavery or have a percent-enslaved modifier or have at least one enslaved species)

Päivitys: 9.1.2023 klo 19.37

5.1.0 Add a compatibility trigger for other mods to check whether this one is active

Päivitys: 28.12.2022 klo 13.52

5.0.1 Remove event trigger from on_debris_scavenged_and_researched - it doesn't have a reference to the science vessel that interacted with the debris

Päivitys: 15.12.2022 klo 4.51

5.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Add randomisation support for the new Mindful scientist trait
  • Unity generation traits are now based on species (normal/machine/hive) rather than authority - that was previously required because of empire-specific job boosts before the Unity rework

Päivitys: 12.5.2022 klo 12.11

4.0.0 Update for Stellaris version 3.4 "Cepheus" - use memory optimization feature for effects and triggers

Päivitys: 24.2.2022 klo 18.23

3.0.0 Update for Stellaris version 3.3.0 "Libra" - integrate underlying changes from the base game

Päivitys: 15.12.2021 klo 18.34

2.2.1 Fix bug with Clone Soldier handling - was improperly adding the trait when it should have been removed instead

Päivitys: 22.11.2021 klo 22.53

2.1.0 Mark a compatible with Stellaris 3.2 "Herbert" - no script changes