Stellaris
[Deprecated] Leader Traits: Enhanced Randomisation
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Actualizare: 9 mai 2023 @ 14:45

6.0.1 Mark as deprecated

Actualizare: 15 mart. 2023 @ 0:23

6.0.0 Update for Stellaris version 3.7 "Canis Minor"

  • Support new scientist Archaeostudies expertise
  • Support new Trickster variant introduced with First Contact

Actualizare: 5 mart. 2023 @ 21:34

5.2.0 Match criteria for randomizing Trait: Iron Fist with the requirements on the trait itself (no gestalts; must allow slavery or have a percent-enslaved modifier or have at least one enslaved species)

Actualizare: 9 ian. 2023 @ 19:37

5.1.0 Add a compatibility trigger for other mods to check whether this one is active

Actualizare: 28 dec. 2022 @ 13:52

5.0.1 Remove event trigger from on_debris_scavenged_and_researched - it doesn't have a reference to the science vessel that interacted with the debris

Actualizare: 15 dec. 2022 @ 4:51

5.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Add randomisation support for the new Mindful scientist trait
  • Unity generation traits are now based on species (normal/machine/hive) rather than authority - that was previously required because of empire-specific job boosts before the Unity rework

Actualizare: 12 mai 2022 @ 12:11

4.0.0 Update for Stellaris version 3.4 "Cepheus" - use memory optimization feature for effects and triggers

Actualizare: 24 febr. 2022 @ 18:23

3.0.0 Update for Stellaris version 3.3.0 "Libra" - integrate underlying changes from the base game

Actualizare: 15 dec. 2021 @ 18:34

2.2.1 Fix bug with Clone Soldier handling - was improperly adding the trait when it should have been removed instead

Actualizare: 22 nov. 2021 @ 22:53

2.1.0 Mark a compatible with Stellaris 3.2 "Herbert" - no script changes