Zombie Panic! Source
Classic Frozenheart
Показані результати 1–10 із 11
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Оновлено: 15 груд. 2023 о 16:02
автор: CIA Man

Classic Frozenheart V5
-It is possible to play this map in testmode now.
-Cleaned up all info_player entities that had obsolete data on them.
-All light entities HDR scale were changed to the new standard (.5).
-Replaced AS balancer with static randomizer.
-Small changes to some objectives.
-Added sprites to lights.
-Fixed lights with wrong skin.

Оновлено: 14 лют. 2022 о 11:00

-Removed AS zrespawn script

Оновлено: 6 верес. 2021 о 14:38

-AS Balance scheme changed (High > 4)
-Add zombie ladder at the docks
-Reduced zombie respawn delay
-Material fixes

Оновлено: 28 листоп. 2020 о 14:33

-Removed reflective glass in the hotel (Performance was bad and it led to some strange glitches in rare cases)
-Added and changed freeze text from fade in to scan out
-MP3 song 'Frozenheart' is no longer forced on at roundstart
-Added explosives
-Replaced old AS script for zombie respawn delay (Thanks Pikouchu!)

Оновлено: 14 листоп. 2020 о 13:03

-Put custom materials inside the map file

Оновлено: 26 жовт. 2020 о 16:02

-Fixed bad addoninfo text

Оновлено: 20 жовт. 2020 о 9:39

-Edited random_def.as file

Оновлено: 20 жовт. 2020 о 8:52

-Updated for ZPS 3.1 release
-AS balancing file redone
-Custom content taken out of the bsp file

Оновлено: 4 верес. 2020 о 22:28

-Extend endgame timer before it forces a zombie win in the final objective
-Escape objective now needs 75% of survivors instead of 100% to win a round

Оновлено: 1 верес. 2020 о 9:51

-Added HDR support
-Workshop screenshots remade in HDR mode
-Added map beacon
-Added gas can viewmodel
-Edited generator beacon
-Remade some playerclips