Zombie Panic! Source

Zombie Panic! Source

Classic Frozenheart
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Uppdatering: 15 dec, 2023 @ 16:02

Classic Frozenheart V5
-It is possible to play this map in testmode now.
-Cleaned up all info_player entities that had obsolete data on them.
-All light entities HDR scale were changed to the new standard (.5).
-Replaced AS balancer with static randomizer.
-Small changes to some objectives.
-Added sprites to lights.
-Fixed lights with wrong skin.

Uppdatering: 14 feb, 2022 @ 11:00

-Removed AS zrespawn script

Uppdatering: 6 sep, 2021 @ 14:38

-AS Balance scheme changed (High > 4)
-Add zombie ladder at the docks
-Reduced zombie respawn delay
-Material fixes

Uppdatering: 28 nov, 2020 @ 14:33

-Removed reflective glass in the hotel (Performance was bad and it led to some strange glitches in rare cases)
-Added and changed freeze text from fade in to scan out
-MP3 song 'Frozenheart' is no longer forced on at roundstart
-Added explosives
-Replaced old AS script for zombie respawn delay (Thanks Pikouchu!)

Uppdatering: 14 nov, 2020 @ 13:03

-Put custom materials inside the map file

Uppdatering: 26 okt, 2020 @ 16:02

-Fixed bad addoninfo text

Uppdatering: 20 okt, 2020 @ 9:39

-Edited random_def.as file

Uppdatering: 20 okt, 2020 @ 8:52

-Updated for ZPS 3.1 release
-AS balancing file redone
-Custom content taken out of the bsp file

Uppdatering: 4 sep, 2020 @ 22:28

-Extend endgame timer before it forces a zombie win in the final objective
-Escape objective now needs 75% of survivors instead of 100% to win a round

Uppdatering: 1 sep, 2020 @ 9:51

-Added HDR support
-Workshop screenshots remade in HDR mode
-Added map beacon
-Added gas can viewmodel
-Edited generator beacon
-Remade some playerclips