Zombie Panic! Source

Zombie Panic! Source

Classic Frozenheart
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更新:2023年12月15日 @ 16時02分
更新者:CIA Man

Classic Frozenheart V5
-It is possible to play this map in testmode now.
-Cleaned up all info_player entities that had obsolete data on them.
-All light entities HDR scale were changed to the new standard (.5).
-Replaced AS balancer with static randomizer.
-Small changes to some objectives.
-Added sprites to lights.
-Fixed lights with wrong skin.

更新:2022年2月14日 @ 11時00分

-Removed AS zrespawn script

更新:2021年9月6日 @ 14時38分

-AS Balance scheme changed (High > 4)
-Add zombie ladder at the docks
-Reduced zombie respawn delay
-Material fixes

更新:2020年11月28日 @ 14時33分

-Removed reflective glass in the hotel (Performance was bad and it led to some strange glitches in rare cases)
-Added and changed freeze text from fade in to scan out
-MP3 song 'Frozenheart' is no longer forced on at roundstart
-Added explosives
-Replaced old AS script for zombie respawn delay (Thanks Pikouchu!)

更新:2020年11月14日 @ 13時03分

-Put custom materials inside the map file

更新:2020年10月26日 @ 16時02分

-Fixed bad addoninfo text

更新:2020年10月20日 @ 9時39分

-Edited random_def.as file

更新:2020年10月20日 @ 8時52分

-Updated for ZPS 3.1 release
-AS balancing file redone
-Custom content taken out of the bsp file

更新:2020年9月4日 @ 22時28分

-Extend endgame timer before it forces a zombie win in the final objective
-Escape objective now needs 75% of survivors instead of 100% to win a round

更新:2020年9月1日 @ 9時51分

-Added HDR support
-Workshop screenshots remade in HDR mode
-Added map beacon
-Added gas can viewmodel
-Edited generator beacon
-Remade some playerclips