Zombie Panic! Source

Zombie Panic! Source

Classic Frozenheart
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Opdatering: 15. dec. 2023 kl. 16:02

Classic Frozenheart V5
-It is possible to play this map in testmode now.
-Cleaned up all info_player entities that had obsolete data on them.
-All light entities HDR scale were changed to the new standard (.5).
-Replaced AS balancer with static randomizer.
-Small changes to some objectives.
-Added sprites to lights.
-Fixed lights with wrong skin.

Opdatering: 14. feb. 2022 kl. 11:00

-Removed AS zrespawn script

Opdatering: 6. sep. 2021 kl. 14:38

-AS Balance scheme changed (High > 4)
-Add zombie ladder at the docks
-Reduced zombie respawn delay
-Material fixes

Opdatering: 28. nov. 2020 kl. 14:33

-Removed reflective glass in the hotel (Performance was bad and it led to some strange glitches in rare cases)
-Added and changed freeze text from fade in to scan out
-MP3 song 'Frozenheart' is no longer forced on at roundstart
-Added explosives
-Replaced old AS script for zombie respawn delay (Thanks Pikouchu!)

Opdatering: 14. nov. 2020 kl. 13:03

-Put custom materials inside the map file

Opdatering: 26. okt. 2020 kl. 16:02

-Fixed bad addoninfo text

Opdatering: 20. okt. 2020 kl. 9:39

-Edited random_def.as file

Opdatering: 20. okt. 2020 kl. 8:52

-Updated for ZPS 3.1 release
-AS balancing file redone
-Custom content taken out of the bsp file

Opdatering: 4. sep. 2020 kl. 22:28

-Extend endgame timer before it forces a zombie win in the final objective
-Escape objective now needs 75% of survivors instead of 100% to win a round

Opdatering: 1. sep. 2020 kl. 9:51

-Added HDR support
-Workshop screenshots remade in HDR mode
-Added map beacon
-Added gas can viewmodel
-Edited generator beacon
-Remade some playerclips