Garry's Mod
TF2 Resource Mounting Fix
Se afișează 1-10 din 25 intrări
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Actualizare: 22 aug. @ 1:23

None Provided

Actualizare: 11 febr. @ 1:13

• Added texture fix for "nature/dirtroad001b
• Slight code cleanup

Actualizare: 7 ian. @ 6:17

• Properly apply the fixes for clients on multiplayer servers (Thanks HouKyou/22050hz amen break sample)

Actualizare: 31 dec. 2024 @ 15:55

• Correction for shotgun prop_* classname detection (Thanks Piengineer12!)

Actualizare: 28 sept. 2024 @ 8:08

• Allowed the shotgun texture fix to apply to any entity that begins with prop_* (It previously only applied to prop_physics)
• Slight code cleanup, removal of deprecated code

Actualizare: 21 iun. 2024 @ 15:07

• Fixed an error when trying to parse nonexistent particles

Actualizare: 26 apr. 2024 @ 15:25

• Added a fix to finally stop the TF2 shotgun from using the Half-Life 2 shotgun texture

Actualizare: 20 apr. 2024 @ 8:11

• Added a check to see if the map-specific particle manifest exists before trying to load it

Actualizare: 20 apr. 2024 @ 7:56

Actualizare: 20 apr. 2024 @ 7:15

None Provided