Garry's Mod
TF2 Resource Mounting Fix
Показані результати 1–10 із 25
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Оновлено: 22 серп. о 1:23

None Provided

Оновлено: 11 лют. о 1:13

• Added texture fix for "nature/dirtroad001b
• Slight code cleanup

Оновлено: 7 січ. о 6:17

• Properly apply the fixes for clients on multiplayer servers (Thanks HouKyou/22050hz amen break sample)

Оновлено: 31 груд. 2024 о 15:55

• Correction for shotgun prop_* classname detection (Thanks Piengineer12!)

Оновлено: 28 верес. 2024 о 8:08

• Allowed the shotgun texture fix to apply to any entity that begins with prop_* (It previously only applied to prop_physics)
• Slight code cleanup, removal of deprecated code

Оновлено: 21 черв. 2024 о 15:07

• Fixed an error when trying to parse nonexistent particles

Оновлено: 26 квіт. 2024 о 15:25

• Added a fix to finally stop the TF2 shotgun from using the Half-Life 2 shotgun texture

Оновлено: 20 квіт. 2024 о 8:11

• Added a check to see if the map-specific particle manifest exists before trying to load it

Оновлено: 20 квіт. 2024 о 7:56

Оновлено: 20 квіт. 2024 о 7:15

None Provided