Garry's Mod
TF2 Resource Mounting Fix
Se afișează 11-20 din 25 intrări
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Actualizare: 19 apr. 2024 @ 12:40

• Fixed issue causing particles to not load correctly
• Added the ability to load particles embedded within maps

Actualizare: 17 apr. 2024 @ 6:39

• Added "func_lod" to the list of entities the cubemap scan checks for

Actualizare: 2 ian. 2024 @ 10:11

None Provided

Actualizare: 1 ian. 2024 @ 14:23

None Provided

Actualizare: 19 dec. 2023 @ 6:38

• Removed debug code that was accidentally left in

Actualizare: 17 dec. 2023 @ 18:05

• Added fix for maps using the default detail sprites
• Fixed a check in the cubemap scan that ended up preventing maps with "water" in their name from having the cubemap fix applied
• Added "func_door" to the list of entities the cubemap scan checks for

Actualizare: 16 dec. 2023 @ 16:27

• Added fix for a specific case in ctf_turbine_winter

Actualizare: 19 iul. 2023 @ 11:04

None Provided

Actualizare: 18 iul. 2023 @ 13:44

Actualizare: 6 iul. 2023 @ 22:15

• Fixed applying the sound fixup on non-TF2 maps