Garry's Mod

Garry's Mod

TF2 Resource Mounting Fix
Visar 1–10 av 25 poster
< 1  2  3 >
Uppdatering: 22 aug @ 1:23

None Provided

Uppdatering: 11 feb @ 1:13

• Added texture fix for "nature/dirtroad001b
• Slight code cleanup

Uppdatering: 7 jan @ 6:17

• Properly apply the fixes for clients on multiplayer servers (Thanks HouKyou/22050hz amen break sample)

Uppdatering: 31 dec, 2024 @ 15:55

• Correction for shotgun prop_* classname detection (Thanks Piengineer12!)

Uppdatering: 28 sep, 2024 @ 8:08

• Allowed the shotgun texture fix to apply to any entity that begins with prop_* (It previously only applied to prop_physics)
• Slight code cleanup, removal of deprecated code

Uppdatering: 21 jun, 2024 @ 15:07

• Fixed an error when trying to parse nonexistent particles

Uppdatering: 26 apr, 2024 @ 15:25

• Added a fix to finally stop the TF2 shotgun from using the Half-Life 2 shotgun texture

Uppdatering: 20 apr, 2024 @ 8:11

• Added a check to see if the map-specific particle manifest exists before trying to load it

Uppdatering: 20 apr, 2024 @ 7:56

Uppdatering: 20 apr, 2024 @ 7:15

None Provided