Garry's Mod

Garry's Mod

TF2 Resource Mounting Fix
Viser 1–10 av 25 bidrag
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Oppdatering: 22. aug. @ 1.23

None Provided

Oppdatering: 11. feb. @ 1.13

• Added texture fix for "nature/dirtroad001b
• Slight code cleanup

Oppdatering: 7. jan. @ 6.17

• Properly apply the fixes for clients on multiplayer servers (Thanks HouKyou/22050hz amen break sample)

Oppdatering: 31. des. 2024 @ 15.55

• Correction for shotgun prop_* classname detection (Thanks Piengineer12!)

Oppdatering: 28. sep. 2024 @ 8.08

• Allowed the shotgun texture fix to apply to any entity that begins with prop_* (It previously only applied to prop_physics)
• Slight code cleanup, removal of deprecated code

Oppdatering: 21. juni 2024 @ 15.07

• Fixed an error when trying to parse nonexistent particles

Oppdatering: 26. apr. 2024 @ 15.25

• Added a fix to finally stop the TF2 shotgun from using the Half-Life 2 shotgun texture

Oppdatering: 20. apr. 2024 @ 8.11

• Added a check to see if the map-specific particle manifest exists before trying to load it

Oppdatering: 20. apr. 2024 @ 7.56

Oppdatering: 20. apr. 2024 @ 7.15

None Provided