Garry's Mod
TF2 Resource Mounting Fix
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Aggiornamento: 22 ago, 1:23

None Provided

Aggiornamento: 11 feb, 1:13

• Added texture fix for "nature/dirtroad001b
• Slight code cleanup

Aggiornamento: 7 gen, 6:17

• Properly apply the fixes for clients on multiplayer servers (Thanks HouKyou/22050hz amen break sample)

Aggiornamento: 31 dic 2024, 15:55

• Correction for shotgun prop_* classname detection (Thanks Piengineer12!)

Aggiornamento: 28 set 2024, 8:08

• Allowed the shotgun texture fix to apply to any entity that begins with prop_* (It previously only applied to prop_physics)
• Slight code cleanup, removal of deprecated code

Aggiornamento: 21 giu 2024, 15:07

• Fixed an error when trying to parse nonexistent particles

Aggiornamento: 26 apr 2024, 15:25

• Added a fix to finally stop the TF2 shotgun from using the Half-Life 2 shotgun texture

Aggiornamento: 20 apr 2024, 8:11

• Added a check to see if the map-specific particle manifest exists before trying to load it

Aggiornamento: 20 apr 2024, 7:56

Aggiornamento: 20 apr 2024, 7:15

None Provided