Total War: WARHAMMER II

Total War: WARHAMMER II

Units and Campaign Rework (S&F)
Näytetään 81–90 / 157
< 1 ... 7  8  9  10  11 ... 16 >
Päivitys: 10.9.2020 klo 2.14

Spell : Arcane Unfroging added explosion, Overcast effect time decreased(33 to 22)

Päivitys: 6.9.2020 klo 17.04

Harganeth Executioner = Melee Attack decreased 50 to 44

playing both elves, and decided to decrease

regarding I've changed Murderous Mastery passive

Päivitys: 31.8.2020 klo 16.55

Päivitys: 27.8.2020 klo 6.54

following units' Attack Speed changed x1.5

Snikch
Assassin
Master Assassin
Banshe

Päivitys: 26.8.2020 klo 6.33

Päivitys: 26.8.2020 klo 5.44

Päivitys: 26.8.2020 klo 1.39

Päivitys: 26.8.2020 klo 1.35

Soul Stealer = cost decreased 18 to 14

Tempest = now correctly make enemy slow, damage lowered (24:12 to 12:12), cost increased (20,28)

Following Vortex Spells now attract enemy easily

Tempest
Pit of Shades
Purple Sun of Xereus
Black Whirlwind
Krakens Pull

Päivitys: 24.8.2020 klo 9.44

Attack Interval
Vlad, Vanshe, Sigvald = 4 to 2
(They are Duel Infantry. But because of no mount option, they are quite weak in late game melee)

Vlad = AP damage (170:310)
Vansh = Melee Attack cause "Frostbite"(slow enemy)
Sigvald = AP damage (180:340)