RimWorld
Animal Husbandry Raids (Continued)
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Update: 27 jun om 12:40
door Mlie

1.6.0 - Mod updated for 1.6 and passed autotests

Update: 16 apr 2024 om 6:55
door Mlie

1.5.1 - Added cache for aimal-kinds per faction to speed up pawngeneration for large groups

Update: 18 mrt 2024 om 14:49
door Mlie

1.5.0 - Mod updated for 1.5 and passed autotests

Update: 10 okt 2023 om 11:09

1.4.3 - Added setting to use venerated animals if defined.
Used DeepL to update translations for ChineseSimplified, French, German

Update: 30 jan 2023 om 10:27

1.4.2 - Animals should now be able to flee

Update: 9 okt 2022 om 7:03

1.4.1 - Mod updated for 1.4 and passed autotests

Update: 9 jul 2021 om 0:34

1.0.15.0 - Fixed the 1.2 version that broke in the 1.3 update

Update: 7 jul 2021 om 12:17

1.0.14.0 - Mod updated for 1.3 and passed autotests

Update: 12 mei 2021 om 4:06

1.0.13.0 - Spawned animals should no longer have a raid-loot cache

Update: 25 apr 2021 om 11:05

1.0.12.0 - Added built in support for Animal Collab Project, thanks shakeyourbunny!