Project Zomboid

Project Zomboid

Customizable Zombies
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Pembaruan: 15 Mei 2020 @ 1:18pm

Pembaruan: 14 Mei 2020 @ 3:52am

- Bugfix: Zombies not affected by the "Day/Night Active" sandbox setting will now be affected (Tested on Build 40.43 + 41.37).

Pembaruan: 27 Mar 2020 @ 2:07am

  • Changed "function checkZombieAttributesCustomizableZombies(zombie)" to be a more faster and efficient function.

Pembaruan: 13 Mar 2020 @ 10:56am

  • Added a coroutine function to make sure zombies do not default back to their original zombie types and reduced the lag by using a coroutine.

Pembaruan: 13 Mar 2020 @ 10:51am

Reverting back to MAR12 until a fix is found for the lag the function causes with large amounts of zombies.

Pembaruan: 13 Mar 2020 @ 10:26am

  • Added a function to make sure zombies do not default back to their original zombie types.

Pembaruan: 12 Mar 2020 @ 6:16am

  • Hotfix: Fixed a bug that occured for some, causing the configuration settings to not save properly and fall back to default settings.

Pembaruan: 8 Mar 2020 @ 9:21am

  • Code Optimization: Removed ZombRand from one if-statement to reduce lag in OnZombieUpdate Event.

Pembaruan: 6 Mar 2020 @ 7:41am

  • Code optimization. Moved some functions required separately by build 40 and 41 apart.

Pembaruan: 5 Mar 2020 @ 3:00pm

  • Moved a ZombRand function out of Events.OnZombieUpdate to Events.OnPlayerUpdate to reduce lag on zombies.