Stellaris

Stellaris

~ StarNet AI
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更新于:2020 年 10 月 29 日 下午 4:40

Fixed a missing "necrophage" purge type.

更新于:2020 年 10 月 29 日 下午 2:07

Updated for patch 2.8.0

更新于:2020 年 10 月 5 日 下午 3:03

Minor change in rural district weights (AI was overbuilding food in the lategame).

更新于:2020 年 10 月 4 日 下午 11:34

Changed some building weights.

This issue rarely happens in vanilla, but if a person is playing with mods increasing navalcap AI sometimes mistakenly thought they've reached the endgame in 2250 (because they were having too large of a nalacap) and so were mass building strongholds way too early.

更新于:2020 年 10 月 1 日 下午 10:51

Made "refused subjugation" penalty decay faster.

更新于:2020 年 9 月 28 日 下午 9:55

Building changes, district changes.

Fixed some of the issues which caused ensign gestalts to underperform.

更新于:2020 年 9 月 27 日 上午 4:35

Some more changes to building files (I forgot that gestalt exists when making the last patch... :( )

更新于:2020 年 9 月 27 日 上午 4:14

Small change in the defines (AI should help allies more) and a tiny change in government buildings (AI was not being at the admincap in the lategame).

更新于:2020 年 9 月 15 日 上午 3:18

Tiny update (not important for any of the compatibility mods).

Made Doomsday origin resettle more pops.

更新于:2020 年 6 月 3 日 下午 4:45

Small bugfix: missing economic category caused spiritualist edict to not work.