Stellaris
~ StarNet AI
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更新:2020年10月29日 @ 16時40分

Fixed a missing "necrophage" purge type.

更新:2020年10月29日 @ 14時07分

Updated for patch 2.8.0

更新:2020年10月5日 @ 15時03分

Minor change in rural district weights (AI was overbuilding food in the lategame).

更新:2020年10月4日 @ 23時34分

Changed some building weights.

This issue rarely happens in vanilla, but if a person is playing with mods increasing navalcap AI sometimes mistakenly thought they've reached the endgame in 2250 (because they were having too large of a nalacap) and so were mass building strongholds way too early.

更新:2020年10月1日 @ 22時51分

Made "refused subjugation" penalty decay faster.

更新:2020年9月28日 @ 21時55分

Building changes, district changes.

Fixed some of the issues which caused ensign gestalts to underperform.

更新:2020年9月27日 @ 4時35分

Some more changes to building files (I forgot that gestalt exists when making the last patch... :( )

更新:2020年9月27日 @ 4時14分

Small change in the defines (AI should help allies more) and a tiny change in government buildings (AI was not being at the admincap in the lategame).

更新:2020年9月15日 @ 3時18分

Tiny update (not important for any of the compatibility mods).

Made Doomsday origin resettle more pops.

更新:2020年6月3日 @ 16時45分

Small bugfix: missing economic category caused spiritualist edict to not work.