Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Instructions
Se afișează 1-10 din 19 intrări
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Actualizare: 23 mart. 2019 @ 9:53

- Fix bug???

Actualizare: 18 mart. 2019 @ 20:00

- Attempt to fix bug.

Actualizare: 3 mart. 2019 @ 10:04

- Fixed a bug where edgework was calculated at the start of the bomb instead of upon pressing a button.

Actualizare: 13 febr. 2019 @ 18:49

- Major change.
- Bug fixed. Enable Instructions again. (Please.)

Actualizare: 11 febr. 2019 @ 17:47

- Added more solve/strike/start messages.
- Added Date of Manufactor, Randomized Time, and Time of Day widgets to the pool of edgework. Thanks River for helping with that.

Actualizare: 11 febr. 2019 @ 9:57

- Removed ruleseed from the module.
- Added Two Factors, Port Types, Strikes, and Solved Modules to the pool of edgework possibilities.
- Major change, I guess? Since the module isn't bugged anymore?

Actualizare: 19 ian. 2019 @ 9:35

- Logging should now work.
- Fixed a bug (potentially).
- Added more solve/strike/start messages.

Actualizare: 1 ian. 2019 @ 23:33

- Fixed a bug involving interaction punches. Oops.
- Added more start/solve/strike messages...

Actualizare: 27 dec. 2018 @ 9:48

- Added interaction punches.
- Added more solve/strike/start messages.

Actualizare: 23 dec. 2018 @ 10:53

- Fixed a bug involving the first rule.
- Added more start/strike/solve messages.