Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Instructions
正在显示第 1 - 10 项,共 19 项条目
< 1  2 >
更新于:2019 年 3 月 23 日 上午 9:53

- Fix bug???

更新于:2019 年 3 月 18 日 下午 8:00

- Attempt to fix bug.

更新于:2019 年 3 月 3 日 上午 10:04

- Fixed a bug where edgework was calculated at the start of the bomb instead of upon pressing a button.

更新于:2019 年 2 月 13 日 下午 6:49

- Major change.
- Bug fixed. Enable Instructions again. (Please.)

更新于:2019 年 2 月 11 日 下午 5:47

- Added more solve/strike/start messages.
- Added Date of Manufactor, Randomized Time, and Time of Day widgets to the pool of edgework. Thanks River for helping with that.

更新于:2019 年 2 月 11 日 上午 9:57

- Removed ruleseed from the module.
- Added Two Factors, Port Types, Strikes, and Solved Modules to the pool of edgework possibilities.
- Major change, I guess? Since the module isn't bugged anymore?

更新于:2019 年 1 月 19 日 上午 9:35

- Logging should now work.
- Fixed a bug (potentially).
- Added more solve/strike/start messages.

更新于:2019 年 1 月 1 日 下午 11:33

- Fixed a bug involving interaction punches. Oops.
- Added more start/solve/strike messages...

更新于:2018 年 12 月 27 日 上午 9:48

- Added interaction punches.
- Added more solve/strike/start messages.

更新于:2018 年 12 月 23 日 上午 10:53

- Fixed a bug involving the first rule.
- Added more start/strike/solve messages.