Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Instructions
1-10 van 19 items weergegeven
< 1  2 >
Update: 23 mrt 2019 om 9:53

- Fix bug???

Update: 18 mrt 2019 om 20:00

- Attempt to fix bug.

Update: 3 mrt 2019 om 10:04

- Fixed a bug where edgework was calculated at the start of the bomb instead of upon pressing a button.

Update: 13 feb 2019 om 18:49

- Major change.
- Bug fixed. Enable Instructions again. (Please.)

Update: 11 feb 2019 om 17:47

- Added more solve/strike/start messages.
- Added Date of Manufactor, Randomized Time, and Time of Day widgets to the pool of edgework. Thanks River for helping with that.

Update: 11 feb 2019 om 9:57

- Removed ruleseed from the module.
- Added Two Factors, Port Types, Strikes, and Solved Modules to the pool of edgework possibilities.
- Major change, I guess? Since the module isn't bugged anymore?

Update: 19 jan 2019 om 9:35

- Logging should now work.
- Fixed a bug (potentially).
- Added more solve/strike/start messages.

Update: 1 jan 2019 om 23:33

- Fixed a bug involving interaction punches. Oops.
- Added more start/solve/strike messages...

Update: 27 dec 2018 om 9:48

- Added interaction punches.
- Added more solve/strike/start messages.

Update: 23 dec 2018 om 10:53

- Fixed a bug involving the first rule.
- Added more start/strike/solve messages.