Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Instructions
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Actualización: 23 MAR 2019 a las 9:53 a. m.

- Fix bug???

Actualización: 18 MAR 2019 a las 8:00 p. m.

- Attempt to fix bug.

Actualización: 3 MAR 2019 a las 10:04 a. m.

- Fixed a bug where edgework was calculated at the start of the bomb instead of upon pressing a button.

Actualización: 13 FEB 2019 a las 6:49 p. m.

- Major change.
- Bug fixed. Enable Instructions again. (Please.)

Actualización: 11 FEB 2019 a las 5:47 p. m.

- Added more solve/strike/start messages.
- Added Date of Manufactor, Randomized Time, and Time of Day widgets to the pool of edgework. Thanks River for helping with that.

Actualización: 11 FEB 2019 a las 9:57 a. m.

- Removed ruleseed from the module.
- Added Two Factors, Port Types, Strikes, and Solved Modules to the pool of edgework possibilities.
- Major change, I guess? Since the module isn't bugged anymore?

Actualización: 19 ENE 2019 a las 9:35 a. m.

- Logging should now work.
- Fixed a bug (potentially).
- Added more solve/strike/start messages.

Actualización: 1 ENE 2019 a las 11:33 p. m.

- Fixed a bug involving interaction punches. Oops.
- Added more start/solve/strike messages...

Actualización: 27 DIC 2018 a las 9:48 a. m.

- Added interaction punches.
- Added more solve/strike/start messages.

Actualización: 23 DIC 2018 a las 10:53 a. m.

- Fixed a bug involving the first rule.
- Added more start/strike/solve messages.