Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Instructions
Viser 1-10 af 19 forekomster
< 1  2 >
Opdatering: 23. mar. 2019 kl. 9:53

- Fix bug???

Opdatering: 18. mar. 2019 kl. 20:00

- Attempt to fix bug.

Opdatering: 3. mar. 2019 kl. 10:04

- Fixed a bug where edgework was calculated at the start of the bomb instead of upon pressing a button.

Opdatering: 13. feb. 2019 kl. 18:49

- Major change.
- Bug fixed. Enable Instructions again. (Please.)

Opdatering: 11. feb. 2019 kl. 17:47

- Added more solve/strike/start messages.
- Added Date of Manufactor, Randomized Time, and Time of Day widgets to the pool of edgework. Thanks River for helping with that.

Opdatering: 11. feb. 2019 kl. 9:57

- Removed ruleseed from the module.
- Added Two Factors, Port Types, Strikes, and Solved Modules to the pool of edgework possibilities.
- Major change, I guess? Since the module isn't bugged anymore?

Opdatering: 19. jan. 2019 kl. 9:35

- Logging should now work.
- Fixed a bug (potentially).
- Added more solve/strike/start messages.

Opdatering: 1. jan. 2019 kl. 23:33

- Fixed a bug involving interaction punches. Oops.
- Added more start/solve/strike messages...

Opdatering: 27. dec. 2018 kl. 9:48

- Added interaction punches.
- Added more solve/strike/start messages.

Opdatering: 23. dec. 2018 kl. 10:53

- Fixed a bug involving the first rule.
- Added more start/strike/solve messages.