Medieval Engineers

Medieval Engineers

Water in Medieval Engineers
61 sonuçtan 21 ile 30 arası gösteriliyor
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Güncelleme: 15 Eyl 2019 @ 8:26

Güncelleme: 2 Eyl 2019 @ 11:31

Güncelleme: 7 May 2019 @ 13:15

- added definition entries for the default tides. This is for when you want to mod a bigger water world

Güncelleme: 7 May 2019 @ 13:12

Güncelleme: 15 Nis 2019 @ 13:21

-Treasure maps no longer point to under water locations
-Reworked angular drag. Now big light objects will have more drag and small heavy objects will have less drag.
Before angular drag was % based so very heavy grids where losing a lot of rotational energy regardless how big they where.

Güncelleme: 3 Nis 2019 @ 12:27

fixed banner sails

Güncelleme: 29 Mar 2019 @ 14:52

Remote rope control drums now connect to your hands

Güncelleme: 22 Mar 2019 @ 12:10

Güncelleme: 21 Mar 2019 @ 14:20

added parallax to water and some small fixes

Güncelleme: 27 Şub 2019 @ 13:32