Stellaris
Technology Ascendant
Показані результати 51–60 із 108
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Оновлено: 7 квіт. 2019 о 17:15

  • Belated update to nanotechnology support for NSC drydocks, apparently they arent modules anymore.

Оновлено: 5 квіт. 2019 о 17:08

  • Made the breakthrough pop up more obviously show the country that got it in fancy yellow text

Оновлено: 4 квіт. 2019 о 10:56

  • Version update to 2.2.7. Still works with 2.2.6. Not with 2.2.5
  • Minor localisation fixes

Оновлено: 1 квіт. 2019 о 13:44

  • Added extra modifiers for economic categories to the ones I change just in case another mod wants to add them too and I end up overwriting them. Apparently this was happening with food.

Оновлено: 20 берез. 2019 о 7:59

  • Update for 2.2.6 with changed economic categories
  • Military Theory Breakthrough (Grand Strategy Simulations) Now grants access to super fancy admiral traits. Its actually good now.

Оновлено: 14 берез. 2019 о 20:55

  • Not actually an Update, just changed the version number to say 2.2.5 so you get a red [!] if you are on 2.2.6
  • If you are on 2.2.6, grab the updated version linked at the top of the description. It breaks 2.2.5 so I wont update til it is out of beta.

Оновлено: 10 лют. 2019 о 21:06

  • Robots dont need tech they cant get to get repeatable worker/specialist jobs anymore, as funny as that lesson futility was.

Оновлено: 9 лют. 2019 о 12:19

  • Fixed outdated Final Frontier breakthrough tooltip

Оновлено: 25 січ. 2019 о 19:13

  • Literally Unplayable Typo

Оновлено: 23 січ. 2019 о 14:32

  • Nanofabrication shipyard now makes sure you have NSC running before trying to give you bonus shipyards for NSC drydocks