Stellaris
Technology Ascendant
กำลังแสดง 51-60 จาก 108 รายการ
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อัปเดต: 7 เม.ย. 2019 @ 5: 15pm

  • Belated update to nanotechnology support for NSC drydocks, apparently they arent modules anymore.

อัปเดต: 5 เม.ย. 2019 @ 5: 08pm

  • Made the breakthrough pop up more obviously show the country that got it in fancy yellow text

อัปเดต: 4 เม.ย. 2019 @ 10: 56am

  • Version update to 2.2.7. Still works with 2.2.6. Not with 2.2.5
  • Minor localisation fixes

อัปเดต: 1 เม.ย. 2019 @ 1: 44pm

  • Added extra modifiers for economic categories to the ones I change just in case another mod wants to add them too and I end up overwriting them. Apparently this was happening with food.

อัปเดต: 20 มี.ค. 2019 @ 7: 59am

  • Update for 2.2.6 with changed economic categories
  • Military Theory Breakthrough (Grand Strategy Simulations) Now grants access to super fancy admiral traits. Its actually good now.

อัปเดต: 14 มี.ค. 2019 @ 8: 55pm

  • Not actually an Update, just changed the version number to say 2.2.5 so you get a red [!] if you are on 2.2.6
  • If you are on 2.2.6, grab the updated version linked at the top of the description. It breaks 2.2.5 so I wont update til it is out of beta.

อัปเดต: 10 ก.พ. 2019 @ 9: 06pm

  • Robots dont need tech they cant get to get repeatable worker/specialist jobs anymore, as funny as that lesson futility was.

อัปเดต: 9 ก.พ. 2019 @ 12: 19pm

  • Fixed outdated Final Frontier breakthrough tooltip

อัปเดต: 25 ม.ค. 2019 @ 7: 13pm

  • Literally Unplayable Typo

อัปเดต: 23 ม.ค. 2019 @ 2: 32pm

  • Nanofabrication shipyard now makes sure you have NSC running before trying to give you bonus shipyards for NSC drydocks