Medieval Engineers
Rails Core
Показані результати 41–50 із 102
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Оновлено: 21 лют. 2021 о 15:46

Make new rotational physics model the default
This physics model converges instantly, instead of taking multiple ticks.

Оновлено: 20 лют. 2021 о 20:01

Оновлено: 15 січ. 2021 о 23:01

Disable group system
Add synchronization to BendyComponent to fix concurrency issues

Оновлено: 24 жовт. 2020 о 18:17

Оновлено: 22 жовт. 2020 о 17:34

Оновлено: 17 жовт. 2020 о 14:23

Don't perform group operations on clients

Оновлено: 15 жовт. 2020 о 22:48

Revert deactivation

Оновлено: 15 жовт. 2020 о 19:46

Tune deactivation parameters
https://github.com/Equinox-/MedievalEngineersRails/commit/47ab57b95efc38da996944ae376761c22f712a48

Оновлено: 15 жовт. 2020 о 17:44

Physics deactivation
Integrate with group system to prevent rails from unloading without their bogie and switch controllers from unloading without their rails
Fix missing switch turnoffs at high speed
Add debug draw pane (Alt+F12 on creative world)

https://github.com/Equinox-/MedievalEngineersRails/compare/45fe6f33d543f9a9f95a3c27bfc76f9cc2d5b50e...14689f3e28a8c6db638c05011c9f2b200257b40e

Оновлено: 23 лют. 2020 о 7:34

Fix for change to EqCore