Medieval Engineers

Medieval Engineers

Rails Core
Viser 41–50 av 102 bidrag
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Oppdatering: 21. feb. 2021 @ 15.46

Make new rotational physics model the default
This physics model converges instantly, instead of taking multiple ticks.

Oppdatering: 20. feb. 2021 @ 20.01

Oppdatering: 15. jan. 2021 @ 23.01

Disable group system
Add synchronization to BendyComponent to fix concurrency issues

Oppdatering: 24. okt. 2020 @ 18.17

Oppdatering: 22. okt. 2020 @ 17.34

Oppdatering: 17. okt. 2020 @ 14.23

Don't perform group operations on clients

Oppdatering: 15. okt. 2020 @ 22.48

Revert deactivation

Oppdatering: 15. okt. 2020 @ 19.46

Tune deactivation parameters
https://github.com/Equinox-/MedievalEngineersRails/commit/47ab57b95efc38da996944ae376761c22f712a48

Oppdatering: 15. okt. 2020 @ 17.44

Physics deactivation
Integrate with group system to prevent rails from unloading without their bogie and switch controllers from unloading without their rails
Fix missing switch turnoffs at high speed
Add debug draw pane (Alt+F12 on creative world)

https://github.com/Equinox-/MedievalEngineersRails/compare/45fe6f33d543f9a9f95a3c27bfc76f9cc2d5b50e...14689f3e28a8c6db638c05011c9f2b200257b40e

Oppdatering: 23. feb. 2020 @ 7.34

Fix for change to EqCore