Medieval Engineers

Medieval Engineers

Rails Core
Näytetään 41–50 / 102
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Päivitys: 21.2.2021 klo 15.46

Make new rotational physics model the default
This physics model converges instantly, instead of taking multiple ticks.

Päivitys: 20.2.2021 klo 20.01

Päivitys: 15.1.2021 klo 23.01

Disable group system
Add synchronization to BendyComponent to fix concurrency issues

Päivitys: 24.10.2020 klo 18.17

Päivitys: 22.10.2020 klo 17.34

Päivitys: 17.10.2020 klo 14.23

Don't perform group operations on clients

Päivitys: 15.10.2020 klo 22.48

Revert deactivation

Päivitys: 15.10.2020 klo 19.46

Tune deactivation parameters
https://github.com/Equinox-/MedievalEngineersRails/commit/47ab57b95efc38da996944ae376761c22f712a48

Päivitys: 15.10.2020 klo 17.44

Physics deactivation
Integrate with group system to prevent rails from unloading without their bogie and switch controllers from unloading without their rails
Fix missing switch turnoffs at high speed
Add debug draw pane (Alt+F12 on creative world)

https://github.com/Equinox-/MedievalEngineersRails/compare/45fe6f33d543f9a9f95a3c27bfc76f9cc2d5b50e...14689f3e28a8c6db638c05011c9f2b200257b40e

Päivitys: 23.2.2020 klo 7.34

Fix for change to EqCore