Transport Fever

Transport Fever

Track Design Patterns
24件中 11-20 を表示
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更新:2019年7月14日 @ 11時39分

Added switch to toggle off/on free tracks

更新:2019年1月4日 @ 0時42分

Fix of crash when noise barrier is selected

更新:2018年12月13日 @ 5時05分

* Fixed crash in certain parameters (with support from the Final Patch)
* All tracks are modifiable free edges after construction (with support from the Final Patch)
* Change of menu entry from Rail Depot to Asset/track_design_patterns
* Crash under campaign mode should have been fixed

更新:2018年10月29日 @ 13時45分

Fine tune on tunnel entry

更新:2018年10月27日 @ 3時47分

* Rework on terrain implementation to have zig-zag-less and smooth terrain cutting
* New thinner and realistic wall models
* Improved model collision detecting to help construction easier
* Bugfix on slope model error on switches, crossover and track ladders
* Added brick tunnel entry

更新:2018年9月18日 @ 11時22分

Fixed crashes when choosing length x 1000 = 1

更新:2018年9月17日 @ 15時21分

* Added "Road stacking over tracks" pattern
* Added some extra spacing in Crossover pattern to adapt some other station mods
* Fixed crash bug when noise barrier is choosen

更新:2018年9月2日 @ 16時04分

* Fixed crashes on tunnel entry

更新:2018年9月2日 @ 14時25分

* Reimplementation of models and model positioning algorithm to have non-overlapping, non-flickering walls or bricks

更新:2018年4月28日 @ 15時06分

* CommonAPI support