Europa Universalis V

Europa Universalis V

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Europa Universalis V MOD (收藏合集)
   
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基本上兼容性都有測試,但有的時候隨著更新,有些MOD或許不能一起用。電腦記憶體需要32G以上。

注意,大型MOD無法一起使用。

Compatibility has been tested in most cases, but with updates, some mods may not work together.Computer memory requires more than 32G.

Note that large mods cannot be used together.

For non-Chinese users, simply remove the Chinese translation mod or find alternative mods with similar functionality.
Genstande (30)
Community Mod Framework
Skabt af Bahmut
Community Mod Framework The Community Mod Framework is a utility mod that aims to improve mod inter-operability while giving modders tools. This framework makes several changes to GUI files. While generally scripted for compatibility, it will collide with ...
Glorp UI
Skabt af glorp
Want to use the Beta Patch? Download the Beta Patch Version Here! https://i.ibb.co/TMrcJMrf/image.png Glorp UI improves the User Interface of Europa Universalis V. Its as shrimple as that. Have a suggestion? Recommend it down below! Customisable Customize ...
实用模组框架 / UtilsFrameWork
Skabt af Saltfish
Lib for other mods. Features: * Custom Cabinet Progerss * Decision & custom GUI Container 排序任意,没有动原版文件也没有跨MOD覆盖,爱放哪放哪 Work in any order....
New World Improvement Project
Skabt af NullPointer
New World Improvement Project offers a vanilla+ experience with many improvements to the New World, including: * hundreds of dynamic names and localizations for locations and colonies in the Americas, depending on language * Over 20 new colonial formables ...
Metropolis&Megalopolis Upgrade – Enhanced City System-Buildings Expansion
Skabt af ^Sturm
⭐ Metropolis&Megalopolis Upgrade – Enhanced City System-Buildings Expansion Megalopolis Upgrade – Enhanced City System expands the vanilla city progression by adding a new location rank between City and Megalopolis: Metropolis. This mod expands Europa Univ...
Tribal Buildings
Skabt af Níl
Adds much needed tribal buildings to the game, since surprisingly Tribal societies did contribute to regional economies. ########### Those Buildings are: -Tribal Farming Village -Tribal Market Village -Tribal War Camp -Tribal Hunting Camp Support me at my ...
More Methods of Control
Skabt af Níl
This mod adds more ways to expand the control you have over your state. ############ Adds the buildings: -Grand Itinerant Court -Itinerant Court -Urban Court -Religious Court -Noble Court -Rural Court These are all incompatible with eachother and will bloc...
Extended Control - Forts & Bailiffs
Skabt af Mistah_X
Do you want your authority to exist beyond your mere capital? Do you want to achieve this without feeling overpowered? Extended Control - Forts & Bailiffs modifies some key buildings to help you project your precious authority, while making sure you pay th...
Metropolis&Megalopolis Upgrade-Extented Authority- Forts&Bailiffs Compatch
Skabt af ^Sturm
This is a compatibility patch between: 🟩 Metropolis & Megalopolis – Enhanced City System 🟩 Extended Authority – Forts & Bailiffs Without this patch, defensive buildings (Castle / Stockade / Bastion / Cathedral) do not appear inside Metropolis or Megalopoli...
[v1.0.10] Road Remove Terrain Proximity Debuffs
Skabt af Paracalico
I'm so pissed by the trees and wetlands and I made this. Building roads will now remove (compensate) proximity debuffs from all types of rough terrain and vegetation . Proximity cost for crossing lakes are also halved for compensation. Other road bonuses s...
Population gives Development
Skabt af Player4
This mod adds a monthly Development growth modifier based on the population in a location. For every 10.000 population you gain a 1% monthly Development growth modifier in the location....
Unlimited Integration
Skabt af Knight
Tired of waiting ten years to core one province? Well I am. This changes how fast the cabinent advisors will integrate provinces, hopefully turning your three hour slog into a quick ten minutes. *Bumps up integration speed by 10x*...
Literacy Increases Base Research Speed
Skabt af Lysyl Oxidase
Increases BASE research speed by 30% of the literacy. Example: 20% literacy -> 0.06 base research speed. This is intended to increase and compound technological differences and reward high literacy. The game seriously lacks BASE research speed modifiers an...
More Vassal Interactions
Skabt af AquosPoke206
This mod adds the following vassal interactions: 1. Send Settlers to Province / to Location This allows you to send 10 settlers per month from a province of yours to a specific province or location of a vassal. You may also choose the culture and religion ...
Peacetime Cabinet Actions
Skabt af ZupperZane3
3 Peacetime Cabinet Actions, to add more options in a vanilla adjacent way, opinions on balance and additional actions welcome. Apparently In Multiple Localization Mods: Chinese: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3599710372 https://ste...
Move Population (QOL)
Skabt af Mak84271
A Balanced mod that adds a cabinet action to move population around! Select a location and move them to another one that you want! >Select Religion Option >Select Culture Option 1) Minimum 100 max 1000 2) Moves (0.5% + 0.5% * (adm_advisor / 100 ) of the po...
Invite Settlers from any country
Skabt af skoobeldoobel
Adds a new version of the 'Invite Settlers' interaction, that can be used on countries outside your cultural group. For the sake of balance, the cost is 10 favours, rather than the 5 from the normal one. The mod was made because most historical instances o...
Become Pirate's Republic
Skabt af jaquiethecat
Adds a Character Interaction to your current ruler to declare a Pirate's Republic as any nation. For it to be visible, you need to have at least 1 port in your country. To click it, you need to have at least 25 Land vs Naval societal values (on the Navy's ...
Marry a Local Noble
Skabt af Kaiser
Adds the option to marry your dynasty's characters to a random local noble at a ducat cost. Useful when there's no suitors available and you really must marry but refuse to despoil your children with the touch of lowborn rabble. Should be compatible with a...
Nobles Auto Marry
Skabt af Fart Shartley
Want your noble dynasties to continue to grow and serve the realm throughout your campaign, but tired of playing matchmaker for the entire Kingdom? Until there is a dedicated automation option added for noble marriages, I made this mod as a work around. Ev...
自动教育 / Auto Education
Skabt af Saltfish
自动选择教育策略,可精确选取因材施教/王族优先等策略 使用方法:在局势容器里调整设置 This mod allow you automatic choose education for children, with optional strategy based on estate and traits Configurate it in situation container....
Way of the Dodo - Exploration Event Mod
Skabt af Uber
https://i.ibb.co/Hf0tprkL/WOTD-steam-header.png Way of the Dodo Originally drafted years ago for Europa Universalis IV by the brilliant mind of Weyland, this project finally makes its debut in Europa Universalis V. Way of the Dodo draws inspiration from th...
Community Flavor Pack
Skabt af El Tyranos
Community Flavor Pack aims to add a lot of historical garments for portraits. It gives the game more cultural variety when interacting with other countries. https://wiki.communityflavorpack.com/assets/images/workshop/PXiSGJa.png Official port from Crusade...
Small Custom Vassals
Skabt af AquosPoke206
This mod lets you release smaller location-level vassals. For the vassals you release, you can customize the following: - Location - Ruler (Choose yourself or from your adult courtiers) - Culture - Religion - Government Type - Subject Type - Court Language...
Custom Title Flavorizer
Skabt af AquosPoke206
A Flavorizer to customize your titles! Want to be a Viscount, Marquess, Landgrave, or something else? Now, using custom variables, you can! Let me know if there are any bugs. (You can find the Custom Title Flavorizer inside of your Agenda tab.) --- UPDATE ...
New World Improvement Project 汉化
Skabt af 伊恩
本MOD是新世界改进计划(New World Improvement Project)的汉化补丁,因其污染原版官中,故此额外制作子项目 简介 新世界改进计划提供原版增强体验,包含数百个美洲地点与殖民地的动态名称与本地化内容(根据语言进行风味化),新增20多个可成立殖民国家,优化地区与省份划分以更符合历史殖民边界,改良征服者事件链与常规行为模式。若选择历史设置,卡霍基亚将迁徙并从政治地图上消失,同时完善哥伦布大交换与非洲殖民机制的真实性。 未来规划将着力提升原住民群体与殖民国家的代表性,包括:新增/优化原住民...
凯撒汉化
Skabt af 牛奶大魔王
简介 This is a collection of Chinese translations of EU5 Mods. 「我来,我见,我汉化」——汉化组大鸽 主要翻译EU创意工坊的英文模组。仅含汉化文本,不会实质性修改游戏内容,所以需要订阅原mod,点击白字可以直达原mod位置。原则上以本组制作的官中文本作为翻译基准,个别模组可能更新后新增假中文,可以点击这里查看假中文删除教程 已经汉化的项目 https://s2.loli.net/2025/01/20/uYO8zHSWtN6Gfpv.png 图片加载不...
歐陸風雲5 繁體中文 (Europa Universalis V Traditional Chinese)
Skabt af YA_OAO
簡介 本MOD為歐陸風雲V 繁體中文版 將簡體中文文本進行簡轉繁的動作 並修正用語與本地化處理 字型 可以訂閱其他中文字型 基本上都與本MOD相容 地圖字體 - Adobe黑體 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3601430903 地圖字體 - 王漢宗顏楷體繁(歐陸風雲IV 繁體模組字體) https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3604995638 注意事項 ...
Traditional chinese 字體繁化
Skabt af linwajun
把字體轉成簡入繁出 與本地化不同,這模組是單純的轉換字體 好處在於不管文本如何都會以繁體顯示 所以簡體mod也會繁化,也不用擔心官方版本更新 缺點在於由於沒有本地化 用字遣詞的習慣依然會保持簡體的方式 此外一些一簡對多繁的字可能會不夠恰當 本來就是繁體的文本不會受到影響,你依然可以與繁體的本地化mod一起使用: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3601368455&searchtext=%E7%B9%81%E9%AB%94 ...