Stranded: Alien Dawn

Stranded: Alien Dawn

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项目 (102)
Project-X: Sci-Fi Expansion
创建者: Logics
https://i.ibb.co/NWqvNfv/PXSCIFIExpansion.png ]] Welcome to Project-X, Sci-Fi Expansion! Here is a mod that has alot of sci-fi entities within. All models are new to Stranded and unique individually. This pack was created to give players more variety in de...
Stranded: Project-X
创建者: Logics
_______https://i.ibb.co/6tdGcXp/PXDiscord-Logo.gif ]] Welcome to Stranded: Project-X. This mod aims to expand on the base game of Stranded: Alien Dawn. Within the base game you are limited by main objectives that strive you to a specific finish of your sav...
SAD_CommonLib
创建者: injto4ka
Common Modding Library Made by the sad modding community. Please find all fixes, improvements and new features in the mod discussion page. Source code available at Gitlab If the mod's version doesn't match the one below, please verify the integrity of the ...
Specialized Trait Collection
创建者: Mantastic
The goal of this mod is to create a non-vanilla trait repository and serve as a dependancy for character mods that want to use them. With one consolidated source, it makes it much easier and cleaner, and will help prevent bugs and crashes. Traits and modde...
Vanilla Weapon Tags
创建者: Mantastic
This is a simple mod that adds tags to vanilla weapons for use with other mods that alter weapon properties via traits, notably as a mandatory dependency with my own Skills Mastery Rewards, Samuel Mayweather, and Aurélie Allard mods. Feel free to use this ...
Insects Level Up
创建者: Mnementh
This mod aims to reduce the size of attack waves by dividing the default Skarabei and Dragonfly species into various levels of upgraded minions. It gradually replaces them with higher-level versions as follows: Skarabei LVL 1: The default version. Skarabei...
Old Earth Tech - Redux - Resource Integration
创建者: Mantastic
This is an add-on mod to Old Earth Tech - Redux that integrates it's various crafting resources (steel, nanotube steel, prefabricated parts, etc.) into vanilla crafting recipes, weapons, and buildings. The goal of this add-on is to create resource continui...
Old Earth Tech - Redux - Research Integration
创建者: Mantastic
This is an add-on mod to Old Earth Tech - Redux that integrates it's various research items into the natural flow of progress for vanilla items, rather than existing as something extra that you can skip entirely. The goal of this add-on is to create resear...
Research & Development Costs - Vanilla
创建者: Mantastic
Ever thought it was kind of weird how all the research in the game is free? Looking for an additional challenge? This is the mod for you! This mod adds costs to research under the logic that proper R&D requires materials and prototypes to experiment with a...
Old Earth Tech - 2024
创建者: SomeCallMeTim
Heads up! The mod is back in development under new management due to my time and skill limits. Mantastic has worked hard on the re-release and I'm on-board to help make it work. This version will remain on the workshop so nobody loses a well-earned savegam...
Chemistry
创建者: lukeh_ro
Added Chemistry Table and moved the related recipes from Workbench to it. Some recipes I considered not suited for either were moved to other devices: Sloop to Campfire (cauldron) and Fuel from Manure to Fermentation Barrels (like the recipe from insect me...
Old Earth Tech - Redux
创建者: Mantastic
Ever notice how there's a big technology gap between going from Iron Age tech to sci-fi level tech? No longer! This mod is an evolution of SomeCallMeTim's original Old Earth Tech mods, and is developed with his permission and collaboration. Full original c...
Beyond Stranded
创建者: Bloodworth
https://imgur.com/9mBBIl0.png https://steamuserimages-a.akamaihd.net/ugc/819002974403344349/DD18664314A26EA83C62E9B0127FFCB35092B53A/ Welcome to the Beyond Stranded mod. This is an overhaul of the game Stranded: Alien Dawn. The goal is to add longevity to ...
Baekdal's Skilled Adventurers
创建者: Baekdal
A group of highly skilled adventurers, each equipped with a predefined set of skills. For instance, the farmers are adept at planting specific crops, the engineers excel in constructing solar panels, and the healers possess expertise in producing medicine,...
Elisa-Chesterfield
创建者: Smotus
Elisa Chesterfield, a seasoned sniper instructor stationed at the renowned 303 base on the distant planet Arakus, was no stranger to the art of precision and discipline. Her journey into the world of marksmanship began in her youth when she clinched victor...
Amberly Claire
创建者: Up To Me!
Add New Survivor "Ammy" Amberly Claire I created this character to be a supporting character. Other characters near this character will receive buffs that increase their happiness, health, and efficiency at work. She gets tired faster than other survivors,...
Tien's Jumbo Survivor Pack
创建者: Tien
A pack of 26 lovingly crafted, unique characters for Stranded: Alien Dawn. Includes 8 new traits: Sharp Sighted, Easily Stressed, Big Appetite, Jogger, Experienced Builder, Experienced Craftsman, Enthusiastic Miner, Intuitive Prospector. Compatible with va...
John Rambo
创建者: Meower
John Rambo was born on July 6, 1947, in Bowie, Arizona, to father Reevis Rambo (1922-2000) and mother Helga Rambo (1926-1969). Rambo enlisted in the U.S. Army at the age of 17, on August 6, 1964, although he states that he was "drafted into Vietnam". After...
John Sullivan, Military Analyst
创建者: AngrySquirrel
Adds a jack-of-all-trades combat veteran, particularly for Crash Landing and Military Outpost scenarios, but will be suitable anywhere. Above average survivor, but not completely unbalanced. Portrait generated using Leonardo.ai...
[RFH] Samuel Mayweather - The Civil War Veteran
创建者: Mantastic
A character from my "Rescued From History" series An American Civil War veteran from the ancient past finds himself lost in a modern world and escapes to the stars. Make sure to read his bio for details on his story! Samuel excels at quickly performing tri...
[RFH] Aurélie Allard - The Master Archer
创建者: Mantastic
A character from my "Rescued From History" series A young noblewoman from the late 18th century finds herself transported to the present day and seeks new lands to explore. Make sure to read her bio for details on her story! Aurélie is a master archer with...
[RFH] Akane Hayashi - The Onna-musha
创建者: Mantastic
A character from my "Rescued From History" series A samurai warrior from the ancient past finds herself lost in a modern world and escapes to the stars. Make sure to read her bio for details on her story! If you enjoy my mods and want to support my work, p...
Jaggid's Moons
创建者: Jaggid Edje
A collection of alternate moons for different gameplay. So far, 3 moons. Io - A peaceful moon, similar to Concordia but gentler with more time to recover between attacks and even less rapid scaling. Angrier Io - Still a peaceful moon, but with this one you...
Jaggid's Custom Research Speeds
创建者: Jaggid Edje
Allows you to adjust the rate at which research points are generated via mod options. The game default is 1/2 hour per research point, which is 50 in the mod options. Lower values are faster research. 5=3 minutes per research point. Changing this also impa...
More Challenging/Realistic Farming
创建者: Mantastic
This mod is geared towards re-balancing farming to be more challenging, and in most cases, more realistic. Please Thumbs Up and Favorite this mod if you enjoy it's content. If you enjoy my mods and want to support my work, please donate here. :) In vanilla...
Research & Development Costs - Mod Support
创建者: Mantastic
Ever thought it was kind of weird how all the research in the game is free? Looking for an additional challenge? This is the mod for you! This mod adds costs to research under the logic that proper R&D requires materials and prototypes to experiment with a...
True Extreme Temperatures 50%
创建者: ( * )
Cold and Hot Disaster events are now something you have to deal with. Craft the warmest cloths, fires, radiators, isolated walls / roofs / floors, thermostats and AC units, if you want to survive. Cold Wave : Vanilla -8 °C > Modded -12 °C Cold Wave Severe ...
Cargo Mech
创建者: Mnementh
This mod introduces a new mech designed for fast resource transportation. The mech requires an operator to function, but it can be operated by any survivor regardless of their skill. The mech doesn't receive or distribute resources while mounted. The Cargo...
Nova-Mech
创建者: Star74Lord
Welcome to the Mobile Infanterie Survivor... You looking for a Combat Mech for Soldiers and not for Farmers ? You are welcome... Nova-Mech is the brand new Prototype from Star74Lord Engineering. Our Sience Team constructed this Masterpiece of Engineering. ...
Interior Plants
创建者: kkroasan
The mod adss a new menu in Furniture - Indoor plants that becomes available after sticks are collected. The menu adds a few different in size and type plants that serve decoration purposes only. The mod uses free 3D models of plants available online....
Paintings
创建者: kkroasan
The mod adss a new menu in Furniture - Paintings - it becomes available after cloth and wood is collected. The menu adds 3 different in size and type of Paintings that serve decoration and relaxation purposes. The mod uses free images available online and ...
Musical Instruments
创建者: lukeh_ro
Adds a new musical instrument: Mandolin. For now, there's no music for it but otherwise it works including in the Music night celebration. Will probably add more instruments in this mod if I can find suited vanilla animations. Buy Me a Coffee Paypal Suppor...
Treadmill
创建者: lukeh_ro
New fitness device for relaxation: treadmill. Buy Me a Coffee Paypal Support...
Fishing
创建者: lukeh_ro
You will be able to build a Fishing Dock from the Ranching menu which is unlocked by a research and needs to be placed by a water pond. Survivors will go there to fish - a new activity with it's own entry in activities management. There's a new basic food ...
Aquatic Lifeforms
创建者: Mantastic
Welcome to Aquatic Lifeforms! An evolution of Zooxz's mod, it adds expeditions, recipes, tools, and resources focused on fishing. Lukeh_ro's Fishing mod is a mandatory requirement as it was originally developed in tandem with it. Also, while not required, ...
Furniture Collection
创建者: justin.crause
A collection of furniture to expand on the default ones available. Dining room sets - Cherry wood - Oak cinnamon - Rustic wood - Classical stone - Sci fi - Classic wood round Beds - Modern sleek - Rustic - Old fashioned - Royal bed - Cyberpunk - Platform C...
Fashionable Clothing
创建者: justin.crause
Just because we're stranded and almost zero prospect of surviving, doesn't mean we cannot be fashionable, am I right? Adds a wide selection of colors to the default clothing. Increases the health and resistances from the defaults. Must be researched once y...
Improved Solar & Graphene Solar Roofs
创建者: PMBELL
This mod adds improved solar and graphene solar roofs, unlocked by improved solar and graphene solar breakthroughs, respectively. I always felt that when you discover any of these breakthroughs the solar roof get obsolete, so I made better versions that ha...
Jaggid's Robots Unleashed
创建者: Jaggid Edje
Enables all of the robot attack events in the Trading and Crash Landing scenarios, instead of just Guardians. Enables insect attacks on the Gaurdians Scenario. Robot attacks are still more likely than not in the Guardians scenario and Insect attacks are st...
Jaggid's Tools
创建者: Jaggid Edje
Adds some additional tool slot items to the game. Adds 11 new tool slot items to the game and provides research and recipes for 1 existing game tool for which no such option is currently provided. 2 for personal temperature control, for either keeping warm...
Jaggid's Hopes and Dreams
创建者: Jaggid Edje
The new DLC is nice and it's a lot of fun to work with Hope and see her gain sentience, but it leaves you wanting more. Why can't we play with Hope, now fully sentient, in other Scenarios? The mod adds 6 varieties of Hope, with different names along the sa...
Jaggid's Improved Heating
创建者: Jaggid Edje
Improved version of Fireplaces, Campfires and Heaters to radiate larger radius of heat. Additional Tweaks: - Fireplaces use wood instead of sticks for fuel. - Campfires: slightly reduced resource cost to build and refuel, at the expensie of needing slightl...
More Weapons: Flamethrower
创建者: lukeh_ro
Adds a portable flamethrower which is unlocked by the existing vanilla tech. Let me know if you think the damage requires more tuning but mind that I don't want to make it over powered or good against any enemy. I plan adding a few more weapons to this mod...
Dog Bowl
创建者: artur1292
This Mod adds 4 dog bowls Wooden Dog Bowl Stone Dog Bowl Metal Dog Bowl Dog Bowl (Cold) - A dog bowl with self-sustaining freeze component. The raw food inside stays frozen so it no longer roots. (Requires research) ...
Flour
创建者: lukeh_ro
Adds Flour and replaces grain in cooking recipes to use it. Flour is grinded manually at new device. (I will try to add an electrical one too if I can make a model) If my Alba region mod is used the Frost trees are changed to produce Seeds instead of grain...
Milking
创建者: lukeh_ro
Adds Milk, a resource produced by tamed Ulfen, Noth and Camels once a day. Milking is a new activity, your survivors need to work in order to obtain it. Milk is a drink and can be also used to produce Cheese or Yogurt by fermentation. From Cheese you can c...
Toilets
创建者: lukeh_ro
Build outdoor Latrine right from the start and research indoor WC when construction is available. In this initial release the survivors will just use those from time to time, there's no penalty if none available. Water mod required! Buy Me a Coffee Paypal ...
Water
创建者: lukeh_ro
Adds water for drinking and needed in some recipes (i.e. soups) and, as I plan to, for washing. Initially a hand pump can be built and afterwards, when constructions become available, you could build sinks inside. Water added by this mod will be used in my...
Hygiene
创建者: lukeh_ro
Survivors now have Hygiene stat that decreases over time. Initially they can use the Hand Water Pump or a nearby pond to wash themselves. After Basic Sanitation (Water mod) is researched boilers and bath tubs can be also unlocked to be built inside. Once e...
Energy Auto-Rifle
创建者: Sarge_The_Builder
Energy based automatic rifle basically upped the fire rate as fast as it would go (800 shots per second) and tried to blend and eliminate some of the slower animations between shots so its quicker...
LaserRifle
创建者: TargetLost
+ 2 new Weapons: Laser Rifle and Laser Rifle 2.0 (Research unlocked after the Laser Pistols Research) The Laser Rifle is equal to the Laser Pistol but with the range of a rifle. Same fire rate. Slightly better hit and crit chance than the pistol....
M4 Assault Rifle
创建者: Beathoven
Adds a M4 & M4A1 Assault Rifle Glock 19 for Melee slot. You can make the M4 & Glock with Basic Balistic Weapon research and the M4A1 at the Soldering Station after research. Weapons are heavily reliant on high Gun skill, remember that. 3.3.24: Changed the ...
Mobile Turrets of War
创建者: Mantastic
Ever wish you could have some better variety with your mobile turrets? Now you can! Guardians DLC and SAD_CommonLib mod required! Please Thumbs Up and Favorite this mod if you enjoy it's content. This mod will allow you to deploy improved/varied types of m...
Drones of Peace
创建者: Mantastic
Drones just aren't for shooting and hauling goods! They can also rescue and heal injured colonists, and assist with farming, construction, and physical tasks. This sister mod to Drones of War provides you with Medical, Farmer, Construction, and Labor Drone...
Drones of War
创建者: Mantastic
Ever wish you could have some variety with your battle drones? Now you can! Guardians DLC and SAD_CommonLib mod required! This mod will allow you to deploy improved/varied types of battle drones to assist with your base's automated defenses. Note, however,...
Irrigation and Compost Fertilizer
创建者: lukeh_ro
Allows survivors to use water to irrigate fields. Irrigated plants get same growth bonus they would gain from rain, depending on region. For technical reasons the rain and irrigation effect in the desert needed to be reduced from 100% to 50%. On Saltu the ...
More Interactions
创建者: Patrlck Bonde
More Interactions Welcome to the "More Interactions" mod, designed to enhance the interpersonal dynamics of your favorite survival game. With this mod, you'll experience a more complex and dynamic community of survivors, with interactions that are both mea...
Double Beds
创建者: lukeh_ro
Double bed variants for the vanilla wooden and metal ones with similar look to those, all possible covers. Couples now will want to use those beds in order to get the "Slept next to my love" happiness bonus instead of single beds next to each other; otherw...
Better Mechs
创建者: FAIL! Chapi
This Mod adds 4 new Mechs to the Game. Combat mech R/R (Has two Rocket Launchers) Combat mech MG/MG (Has two Machine Guns) Combat mech R/MG (Has a Rocket Launcher and a Machine Gun) Combat mech F/F (Has two Flak Cannons) What makes this mod so Special? Wel...
Better Storage
创建者: Hasyun
Storage size up to 50 stack for chest (Wood, Metal) Storage size up to 20 stack for Deep Freezer (New Freezer) Storage size up to 500 stack for Manure Storage (New Chest) Deep Freezer and Manure Storage needed Research for "Deep Freezer" Deep Freezer does ...
Better Grenades
创建者: Mantastic
Vanilla grenades in the game are quite lacking, to say the least. Time to give them a buff and upgraded models! Grenades are one of the least used items in the game for me. Their range and damage generally just don't make them worth bothering with, and the...
Cyberpunk Tools
创建者: justin.crause
Complementary tools for the Cyberpunk Survivors mod. Removed the tools from the Cyberpunk mod....
New Earth Tech
创建者: Mantastic
Want more high-tech content for the middle/end game? Now it's yours! This mod features a selection of new high tech buildings, resources, weapons, and armors to better enhance your base, and defend both it and your colonists from late game attacks. All bui...
Expanded Dawn
创建者: Tigu
Content Expanded Dawn expands the game with: - 106 building options - 16 characters - 10 expeditions / 32 storybits - 13 game rules - 35 pieces of equipment - 412 recipes - 156 research options Settings The aim of the mod is to create additional upgrade op...
Glass and Greenhouse
创建者: lukeh_ro
Adds glass resource which can be obtain by smelting silicon at the furnaces. Some windows now require glass to be built. The costs of the base material for all windows was reduced. Metal refinement tech was renamed to Furnaces and moved to Construction col...
Skill Mastery Rewards
创建者: Mantastic
Your hardworking survivors deserve a reward! This mod gives you skill bonuses upon maxing out a skill's level at 10. It functions similarly to Jaggid's Skill Mastery Events mod, but with many changes, bug fixes, android character support (except for Hope),...
Alba
创建者: lukeh_ro
A snow covered planet, Alba, for a new challenge in a cold region. Further gameplay and balance changes and even new buildings and resources may be added depending on my time, suggestions are welcome. Added: + Geysers - will increase the temperature around...
Reasonable Robots
创建者: Cache 42
Clothers make the man... or robot in this case;) The idea is to upgrade and replace your early service and harvest bots with defense and assault bots. Expansion of the service and defence robots: Service Bot - Can use tools Harvest Bot - Can wear basic pro...
Grain Silo (Re-upload)
创建者: Jaggid Edje
Large storage for long-term grain storing. I take no credit for this mod, it is just a re-upload of the original Grain Silo mod by @Shila, because it vanished from the workshop. Research project is required to build and becomes available to research once y...
Cold Feeders
创建者: Jaggid Edje
Simple little mod that adds 2 additional animal feeder options to the game. One keeps food refrigerated, the other Frozen. Both require electricity to be operated and each is unlocked after research is completed on the applicable technology (Refrigeration ...
Jaggid's Taskmaster
创建者: Jaggid Edje
Added new work assignments for the Schedule planner so that work could be better scheduled and broke out several tasks into independent Activity groups for prioritization on the Acvitivy planner. Activity Planner Split out Healing and Healing of Self so th...
Jaggid's General Research Projects
创建者: Jaggid Edje
Finished with all available research projects and just looking for a way that your researchers can continue to hone their skills until you find the next Breakthrough tech project? Or maybe just want to keep them from idling when there is nothing to haul or...
Jaggid's General Research with Breakthroughs
创建者: Jaggid Edje
This mod combines concepts from two of my other mods. It adds a series of "general research projects", each which takes longer than the previous one. These projects are designed primarily to give your researchers something to work on between breakthrough d...
Jaggid's Constant Overrides
创建者: Jaggid Edje
Overrides some of the game's constants for my own preferences. I originally made this mod because combat skill gain is nearly non-existant if you use the Insects Level Up mod. Skill decay, even if you micro-manage to have survivors use the shooting target ...
Jaggid's Game Speed Customizer
创建者: Jaggid Edje
Allows customizing the speed of the Fast and Fastest game speed settings. This is a fix for Vash's Game Speed Increase mod which stopped working as of the most recent game patch/update....
Restrict Outdoor Activities
创建者: lukeh_ro
Adds an action/command for survivors to restrict their outdoor activities. Some activities are allowed against restrictions i.e. sleeping, eating when starving, use toilet/washing (when those mods of mine are enabled) Direct orders should be allowed on out...
No Idle Power Consumption
创建者: lukeh_ro
Powered crafting, research and relaxation devices consume electricity only when in use. Also supports DLC's Surgical automaton. Should work out of the box for modded devices too if they are added similar to vanilla ones. When added to already started game,...
Attack Wave Size Modifier
创建者: Mnementh
This mod adds an option to decrease or increase the size of subsequent attack waves in new or existing playthroughs. It ranges from 0% to 200% of the default wave size, with 0% preventing new attacks from occurring. -- The mod is designed to be compatible ...
Batch Crafting
创建者: Mnementh
This mod enables survivors to produce resources in batches, based on the available materials and desired output. With this mod, survivors can cook 1, 2, 3, 4, or 5 meals in a single go. The mod does not impact the recipe duration; it only affects the amoun...
Better Mulchtubes
创建者: Mantastic
Let's face it. Mulchtubes are pretty terrible at their job. They change soil conditions extremely slowly, much slower than Giant's Grass, and their sweet syrup production isn't worth it. This mod aims to correct that. Now, mulchtubes will have a 10% effect...
Humans Run
创建者: Mnementh
This mod sets the minimum distance to the target at which survivors decide to run, instead of walk, to 10 meters. It also adds an option in the Options menu to adjust this distance to any number between 10 and 100 meters. Additionally, the mod adds an opti...
Pursue Hostiles
创建者: Mantastic
This mod adds an option under the Survivor's Restrictions tab to pursue enemies in sight range while drafted. Tired of having melee focused survivors just watch as hostiles waltz on by? Or when you're in the early game without ranged weapons and groups of ...
Battle Stations
创建者: SpoiledInk13
Assign battle stations for your survivors and robots. Reduces tedium by using a single action to draft a survivor or robot and have them report to their assigned battle station. Multiple units of the same type can be selected and ordered to report to their...
Survivors Sorting
创建者: lukeh_ro
Allows sorting survivors in the pins list by control clicking on their pictures. To properly work, the grouping per work area was removed. Buy Me a Coffee Paypal Support Version: 1.00-002...
Taller Floors
创建者: Mnementh
This mod increases the max height of floor foundations from 4 to 8 voxels, while adding an option in the Options menu to change this number from any number between 1 and 20....
Control Groups
创建者: Haemimont Games
This mod allows you to use shortcut (ctrl + 0 to 9) to assign a control group of objects or units for quick access and then select it by pressing the assigned key (0 to 9). 1. Select the objects you want to add to the group 2. Press ctrl + number (0 to 9) ...
Social Control
创建者: injto4ka
Additional social control The player has various mod options to influence the relationships of the survivors. Mod options Roommates People sleeping in the same room receive affection bonus to each other Friends with Benefits Roommates have an increased pro...
CrashLanding Extended
创建者: Mnementh
This mod extends the victory conditions of the default Crash Landing scenario by introducing the ability to construct Escape ships. Each escape ship can carry up to 2 people. Once the escape fleet becomes large enough to accommodate all present survivors, ...
Lock Doors
创建者: injto4ka
Allows the player to order the survivors to lock and unlock doors, thus preventing them to go through. Very useful to limit the survivors to avoid going outside. Update 1: Added an icon above the locked doors. Update 2: Provided a way to instruct the survi...
Stored Resources Escape Destruction
创建者: injto4ka
Saves the resources inside storages, destroyed instantly, by throwing them around. Does not save resources in directly attacked storages, as those resources take damage. Maybe that could be changed later....
ResThrow
创建者: injto4ka
Units "throw" resources when delivering to destinations where animation is normally skipped....
Lights Overlay
创建者: injto4ka
Adds a new overlay displaying the lighting area of lights. Doesn't work well for ceiling lamps, unless placed beneath a roof. Version: 0.02-026...
Sliding Doors
创建者: injto4ka
Adds double and single glass sliding doors. Automatiacally opens when units are approaching. Provides light from outside during the day. Doesn't require stairs. Unlocks after researching Sliding Doors. The mod is compatible with the Lock Doors mod. The mod...
Restart Map Options
创建者: injto4ka
Allows to tweak or randomize various game parameters (like the seed text) when restarting the map. Version: 0.00-032...
Camera Options
创建者: injto4ka
Provides controls to change the default camera as mod options. To access it first make sure that the mod is enabled in the Mod Manager. Then go to the game options, navigate to the tab on the right named "Mod Options" and then select "Camera Options". The ...
Field Research Seeker
创建者: Haemimont Games
The mod adds "Observe" button to the unit's info panel. When the button is pressed, the game is put on pause and the mod displays all rocks, animal and plant species nearby that are available for observation. After the game is unpaused, the overlay will be...
Fixed Vegetarians
创建者: injto4ka
If starving, the vegetarians in the game would eat non-vegetarian food. It would cost them a negative happiness debuff....
Guardian Mode
创建者: injto4ka
Adds a new draft action "Guardian" that would make the unit to protect a location or another friendly unit. Any hostiles nearby are engaged. If there are no more threats, the guardians would return to the protected position or unit. The survivors can also ...
Lightning Strikes Overhaul
创建者: injto4ka
This mod adjusts lightning strike behavior to be more physically accurate: Bulky, pointed, or metallic objects are more likely to attract lightning strikes. Objects placed on higher ground have an increased chance of being hit. If lightning strikes a non-g...
Terrain Recovery
创建者: injto4ka
The terrain is slowly recovering after being altered. The recovery is possible only where there are no obstacles nearby (buildings or debris). The recovery will not happen for terrain that is already altered in the original map. Terrain changed in saved ga...
Teleportation
创建者: injto4ka
The mod introduces new devices allowing teleportation between portals. The basic device is a Teleportation pad, that can be built everywhere and is used as a connection to other such pads. But in order to function, a Teleportation hub is needed, which is a...
Mod Utility Helpers
创建者: injto4ka
Mod designed to help modders. Will try to update it with new stuff. Please do request if you have ideas. After the introduction of the second debug executable for modders, some of the features in the mod are deprecated as they have a vanilla equivalent. As...